[3.6] Zombiemancer - High Survivability - End Game Viable

you're missing +2 to zombies from "grave intentions" on your skilltree
damn, thank you, should have missclick this one
How do you unsummon animated guardian without losing him?
The only way I know is going to character selection screen.
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Maro11 wrote:
How do you unsummon animated guardian without losing him?

Remove the skill gem from the item.
removed, I'm an idiot
Last edited by TheAngryAnchor#7848 on Mar 19, 2019, 7:33:57 PM
Hi and thx 4 your zombie build.
I have put Holy Relic in the Mon'tegru'l's soket Faster Attack, because Immortal Call it's good for defence ( i play xbox and the controller not good for potion etc ) and immortal + regen + flask can tank solid.
I've try your build very good, but i don't need to charge shield fast... ( no mouse, no keyboard hihihihi ) and what you now about this?
Last edited by koffuzza#6437 on Mar 21, 2019, 9:36:31 AM
"
Clooney_is_best_Batman wrote:
"
Maro11 wrote:
How do you unsummon animated guardian without losing him?

Remove the skill gem from the item.


Btw, the only way to lose Animated Guardian's items is when he die (no you).
Last edited by Vinci112#4905 on Mar 21, 2019, 8:17:25 PM
https://www.youtube.com/watch?v=0UWP5LvCJZY&t=31s

or this zombiemancer build better?
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WILDTRAK wrote:
https://www.youtube.com/watch?v=0UWP5LvCJZY&t=31s

or this zombiemancer build better?


Almost the same. Only that I'm using Rise Zombie + Minion Damage + Minions Speed + Melee Physical Damage + Multistrike with Punishment (CDWT) and Holy Relic.

Btw brought Belt with % increase Strenght, got 1201str thanks to this (its usefull for 7th zombie). And if you can craft Ring with suffix "Shock enemies if you have focus".
Last edited by Vinci112#4905 on Mar 23, 2019, 12:06:21 PM

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