[3.7] Ahfack's Crimson Cyclone | Shaper FULL Life Kill Vid | 100% Pure Phys | All Content | PoBs
Well i guess i got an upgrade
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were looking at going for this cyclone build, but the disfavour PoB has 127/123 passive points, so its kinda impossible to do...
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" Hi, he stated, why he is doing this with the 4 additional stat Points. |
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HI guys atm iam dying alot at t16 doing minotaurs and stuff like that.
Could you tell me what i should improve on my gear? atm i have 4.7k hp 180k h/d DPS |
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Hello again! I was wondering about the axe craft, if you can afford to skip the int wouldn't this be a better option for crafting a "naked" fortify base? The vaal axe crafted axe with: 2 to Level of Socketed Support Gems Adds (18–24) to (36–42) Physical Damage (13–16)% increased Attack Speed +(13–18)% to Quality (10–12)% chance to deal Double Damage Can have multiple Crafted Modifiers Seems to be a big difference in DPS compared to the same axe crafted with: 2 to Level of Socketed Support Gems Adds (18–24) to (36–42) Physical Damage (16–20)% increased Attack Speed +(21–25) to Intelligence +(15–18)% to Quality Can have multiple Crafted Modifiers Link to basic double damage in PoB: Vaal axe 3 Vaal Axe Elder Item Crafted: true Prefix: {range:1}LocalIncreasedPhysicalDamagePercentFortifyUber3 Prefix: None Prefix: None Suffix: None Suffix: None Suffix: None Quality: 46 Sockets: W-W-W-R-R-R LevelReq: 64 Implicits: 0 Socketed Gems are Supported by Level 20 Fortify 134% increased Physical Damage {crafted}{range:0.5}Can have multiple Crafted Modifiers {crafted}{range:0.488}Adds (18-24) to (36-42) Physical Damage {crafted}+2 to Level of Socketed Support Gems {crafted}{range:0.5}(13-16)% increased Attack Speed {crafted}{range:0.5}+(13-18)% to Quality {crafted}{range:0.5}(8-10)% chance to deal Double Damage Link to basic int/qual in PoB: Axe 2 Vaal Axe Elder Item Crafted: true Prefix: {range:1}LocalIncreasedPhysicalDamagePercentFortifyUber3 Prefix: None Prefix: None Suffix: None Suffix: None Suffix: None Quality: 47 Sockets: W-W-W-R-R-R LevelReq: 64 Implicits: 0 Socketed Gems are Supported by Level 20 Fortify 134% increased Physical Damage {crafted}{range:0.488}(16-20)% increased Attack Speed {crafted}{range:0.5}+(21-25) to Intelligence {crafted}{range:0.5}+(15-18)% to Quality {crafted}+2 to Level of Socketed Support Gems {crafted}{range:0.5}Adds (18-24) to (36-42) Physical Damage {crafted}Can have multiple Crafted Modifiers |
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" If you actually read the guide you would know.... Its to include a jewel with stats that are missing from current PoB calculation |
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We should probably get a little bit of a resource or information in one spot for the timeless jewels.
I wanted the 5% chance for endurance charge on kill mod (I hate using leap slam regularly). I bought a Karui jewel and used divines on it. I'd check the main 2 jewel spots (the ones that have the most nodes close to it that we use) after each use. The mods I saw often were: 10% reduce crit damage from enemies 20% burning damage 20% melee damage 20% physical damage 20% totem placement speed 4% inc life 5% chance to deal double damage 5% chance to gain endurance charge on kill 10% inc fortify effect 4% inc str I divined until I had the endurance charge mod +2ish other useful mods. Mine is not perfect but I get the endurance charges and some extra damage. Are any of the other jewel types very useful for us from what anyone has seen? |
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" yea, noticed that in PoB just shortly after posting here. are those stats on the jewel actually accurate? also wouldin't it be better to leave out the 20% atk speed from "bane of legends" acsendancy when it comes to the actual damage? since you cannot get that buff during boss fights. ahfack also put in damage increase from both dread banner and war banner, which is also impossible if im not mistaken? so the damage numbers are rather misleading. when i removed the war banner buff, the damage was almost halved... Last edited by ChilledBones#2087 on Jun 17, 2019, 3:27:17 PM
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" If you notice on the jewel, one of the banners is active and the lines for the others are commented out. Edit the jewel and uncomment the banner scenario you are using and then comment out the rest. |
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whats up dudes. I'd like a help here.
I have some few chaos gears on myself but clearing t13s (also did 4 Emblem map) but what I am starting to struggle a bit is dps on rare mobs, its not like i cant kill them its just like a loading screen, it goes down constantly and at 20% it crashes. I managed to drop Fated connections (so 6L here or 7ex), got 7ex and over 600c. Now the big question is: 1) do I try to craft some fortify weapon and is it possible with this budget? 2) buy disfavor, 6L it (which is like 16ex+), get Kaoms, better rings and abyss belt and some more hp. tabula is really like paper, i get hit once by a random mob in map and my hp goes to half, still dunno how i survive :D 3) switch to 2x foil crit build (decent foil 6ex 2x + craft armor with crit and hp) and go ham. I didnt check the crit build yet but seems stronk and faster. what do you guys think? |
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