[3.7] Ahfack's Crimson Cyclone | Shaper FULL Life Kill Vid | 100% Pure Phys | All Content | PoBs

what skills you guys leveling with and when to switch to cyclone?
Thanks for this guide, will try it out this league!


Just one request if it's not too much, as a not so experienced player I do not know all he gem colors in my head, is there any chance you could change them to colors in the first post?

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Axe 6L Single Target:
Cyclone | Fortify | Maim | Infused Channeling | Brutality | Impale

Axe 6L Mapping:
Cyclone | Fortify | Maim | Infused Channeling | Brutality | Pulverize

Boots:
Enlighten | Pride | Blasphemy | Enfeeble (Or Vuln for full dmg)

Gloves:
Leap Slam | Endurance Charge On Melee Stun | Faster Attacks | Blood Rage

Helm:
Ancestral Warchief | Impale Support | Blood and Sand | Dread Banner



So after reading through at least some of this giant thread, why is axe considered better than sword for non-crit? Starforge seems like such a nice item to go for even if you were using RT, would the build suffer for going RT Sword? I love the extra life and shock potential on Starforge but it does seem like axe is always the touted answer?
in path of building you have 127 points out of 123. which 4 points is out of place?
Gonna try this, thanks for sharing
Just not sure yet on axe or swd
gl everyone
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Shock3r19711 wrote:
what skills you guys leveling with and when to switch to cyclone?


Sunder from 12 onwards. Up to then it doesnt matter, will probably use Perforate for 1-12 to check it out cause its new.


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alitepe94 wrote:
in path of building you have 127 points out of 123. which 4 points is out of place?


The 4 point jewel above RT (on the left). Its just there to simulate the gems that are not yet added to PoB.

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sutasafaia wrote:
So after reading through at least some of this giant thread, why is axe considered better than sword for non-crit? Starforge seems like such a nice item to go for even if you were using RT, would the build suffer for going RT Sword? I love the extra life and shock potential on Starforge but it does seem like axe is always the touted answer?


Comes down to passive placement. You need to waste some more passives travelling to get to the sword passives you would want for an RT sword cyclone. Now if you said crit cyclone, then yea, definitely go swords.
Last edited by Mecielle#3021 on Jun 7, 2019, 3:20:14 PM
Going to be leveling as Sunder, any suggestions on links?
Is it possible to reserve 95% mana and have enough for cyclone?

I'm thinking of modding an elreon -8 mana cost to my ring

That should be enough to set cyclone to 1 mana cost?

we might not even need mana leech
Last edited by galandord#4935 on Jun 7, 2019, 3:33:45 PM
I was honestly tempted to do crit sword but I have no idea at all how to build it at this point :P There are so many nodes I want. I could likely get most of them but I think I would have to give up bleed and impale nodes to make it work.
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sutasafaia wrote:
I may be nuts, but I'm seriously considering dropping Bane in favor of Impact...cull is nice and all but the other classes get by without it, and cyclone would become so much larger.

On the other hand Impact is just some more clear speed, doesn't do much to help against the actual hard fights...


The movement speed would be better I think, if you are looking about faster mapping, better overall clearing.

AOE or MS, the culling is meh, it can be useful at dangerous boss encounters, otherwise it's kind of pointless against trash mobs. I would say overall bane is better, you get culling for boss encounters+if you run into something like shaper,elder fights, it can help when they summon via portals, you kill stuff, you move and hit faster.

Impact could be better if you have really good gear, I'm also torn between the two, but as an overall choice I will go for bane first.
Last edited by Nosferat#4431 on Jun 7, 2019, 3:40:20 PM

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