[3.7] Ahfack's Crimson Cyclone | Shaper FULL Life Kill Vid | 100% Pure Phys | All Content | PoBs

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Slotter wrote:
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Veruuk wrote:
Umm if i Wanna use tombfist, do i need +1 curse for the vulnerabilitu curse to work if i allready use blasphemy / enfeeble?


Yes you would need +1 Curses so that the mob can have 2 curse effects on them.


I ran doedre's damning ring as a budget option like Ahfack mentions in the build for 2 curse until I could find and then afford a +1 curse Daresso's Salute. Worked really well for me, would have stuck with it but got a good deal on a Daresso's finally.
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Veruuk wrote:
I run Haste. The bonus attack speed and movement speed actually goes well with this build.




I tried to run haste, But in left with like 5 mana. Do u also use enlighten perhaps?

I mean haste blasphemy and enfeeble leaves me with 15% mana not many leap slams before Im out of mana :/
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Yes. Enlighten it!
Hello all,

I would like to play this build with a budget of approximatly 10ex.

Will this be not only possible but also fun to play, or will I have difficulties?

How much would I need for endgame content?

Thanks in advance
I have been dying 1-2 times per level. Any tips? Can I upgrade my gear somehow with 5-6 ex?
Replaced the retch with rare elder belt with % life recovery rate and gained a metric ton of leech (4500/s) at 6600 life, also since i cant afford +1 curse daresso in bestiary, whats yalls thoughts on running aspect of spider instead? seems to me like more survivability + nice dps boost on bosses with 3 stacks of webs on em for a nice 15% increased damage taken.

any thoughts? (use build to run 2-player perma elder t16 underground sea, and runs great!)
hi just curious .. to avoid all possible mana issues could i go Impresence amulet for free vulnerability curse and go blood magic... thanks
Quick question, at what point should I go towards blood letting and crimson dance? I am reviewing my passive tree and think I should take out warrior's blood (since I picked Vaal Pact which ruins any regen) and maybe I might no longer need the +30 int nodes based on what gear I end up with in the end.

Can anybody confirm my suspicions?

Edit: I mean to ask for passives, should i roll back warrior's blood, and should i be chasing bleeding buffs or Retribution + Amplify first for highest damage?
Last edited by Luponius#2730 on Apr 17, 2018, 10:30:35 AM
Guys Why dafuuuq Are we not using impresence amulet? I struggle with survivability and this badboy provides life Phys dmg armour, FREE vulnerabilitu so we can run haste, and 10% reduced dmg taken from mobs?
Guys lvl 71 char here, i think my build is pretty good geared but i'm struggling to survive t8 bosses, could someone check my char and tell me what i have wrong o what to change ? P.D: my char is public so everyone can see it
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Veruuk wrote:
Guys Why dafuuuq Are we not using impresence amulet? I struggle with survivability and this badboy provides life Phys dmg armour, FREE vulnerabilitu so we can run haste, and 10% reduced dmg taken from mobs?


the 10% reduced damage taken are not up when we need it the most: during bossfights.

the movespeed from haste is offset by the movespeed we would lose on daresso's. the damage on daresso's should approximately be equivalent to the flat phys on impresence plus the attack speed from haste. so in the end, impresence provides us with some net life gained, at the price of losing +2 weapon range/base radius on our cyclone plus 60-80% res.

so, for bossfights, impresence should be slightly better if you can get the res elsewhere, while daresso's is muuuuch better for mapping and only marginally behind on bosses.

all in all, it's probably not worth the hassle, just use daressos.
Last edited by Black_Gun#7476 on Apr 18, 2018, 3:32:53 AM

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