[3.4] ELE CLAW INQUISITOR | Farm Shaper on 3Link! + UberElder, UberAtziri | very Budget friendly!
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Thank you very much for this build. it is amazing! I did Shaper deathless yesterday, 2 times in a row and I have 4.1k life.
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Thanks a lot for this build man! I managed to kill the Shaper (4 deaths, including one to the Uncreated because I wasn't attentive enough), the Vaal Temple and maybe more importantly Uber Atizri for the first time ever (died once to trio, twice to the Queen). Build performed well enough at a budget but even with only 3 props the jewels were very expensive so the endgame gearing wasn't exactly easy.
I still need to kill the Breachlords for exhaustive completion, Xoph was easy but Uul-Nettol and Chayula I struggled last league so I'm a bit afraid to try with the price of the splinters right now. (Especially Chayula, I think I had literally less than 3 seconds remaining at the end of the first part) Speaking of those, think you could record a video of a domain run to see how it works with your gear ? Thanks again |
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Wanted to do a blade flurry inquisitor so I used this guide as a template. Nice enough build, does well vs endgame bosses and clearspeed is pretty nice using blade flurry. I killed Shaper a few times and did Uber Atziri as well so it passed the endgame test for sure, even without optimal gear.
I made some changes to suit my own preferences, mostly meant to increase clearspeed using blade flurry. Using The Perfect Form as a substitute for blasphemy enfeeble, I've invested heavily into boosting my offensive auras. Enfeeble is in a CWDT setup with immortal call, while Wrath and Arctic Armour are socketed in Maligaro's with +1 to gems with lvl 3 Empower and Enlighten (so my Wrath is at lvl 25). Herald of Ice is linked to Ice Bite, Innervate and Enlighten. Ends up at 93% mana reserved, would be less with lvl 4 enlightens but I didn't need them since blade flurry doesn't cost much mana and I was using a Gemini Claw. I use a Silver Flask of Warding over Atziri's Promise for mapping, because fuck temporal chains and I want onslaught but can't link it to my HoI if I want frenzies from Ice Bite. I could use Green Dream or Blood rage, but I really didn't want to buy a Green Dream and I hate using blood rage with vaal pact. While mapping I took two additional frenzy charges from the passive tree but I specced out of them for endgame boss encounters to take the WED nodes in the bottom right corner of the tree instead. Power charges are not needed for mapping since I'm using an inc crit gem, which puts me over crit cap when Diamond Flask is active. I used a lvl 1 Flameblast to proc Instruments of Virtue for bosses, since I didn't have room for a PCOC setup with OOS. Note on The Perfect Form: I wanted to try this item out since I've never used it before and my theory was that the AA would let me focus on buffing offensive auras for mapping but Belly might still be better for bosses. In the end that was basically my result. I honestly think Perfect Form is straight better than Belly for mapping, since Phase Acrobatics on the item saves you 4 passive points at minimum (which translates to 20% inc maximum life from scion wheel) and AA works well with Blade flurry since you need to be stationary to channel. The physical mitigation it provides is also quite substantial, it's applied at the end of damage calculations like a more multiplier. My life total at lvl 90 with a Rat's Nest is 5.6k but with Starkonja's it would be closer to 5.9k, which is decent enough. Belly might be better for bosses but it's a lot closer than I thought it would be. As a sidenote this is not the best build for a headhunter. It's decent but doesn't really clear fast enough to make it shine. With Flicker it's probably a lot nicer, but flicker makes me nauseous. Aside from that HH is useless vs Shaper, Atziri and Guardians for the most part. A blue belt with WED on it would have given me more damage.
Gear
Thanks for the guide and gl hf. Last edited by Euploid#7589 on Sep 30, 2017, 11:51:15 PM
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" I really enjoy when poeple start to experiment with my stuff and go their own ways. Inspiration is as important for me as its important to further improve something like this build. While im not the biggest fan of some of the changes I can see where youre coming from. I dont think that the physical mitigation while stationary from AA can make up for the reliable 30% less damage of all sources from a reliable enfeeble. Also the 3 nodes between Acrobatic and Phase acro are actually really good. Those provide some "actual" chance to dodge and not just "estimated chance to dodge" like evasion does. With the entropy system in place it not really so important to stack great amounts of Evasion but to reach a certain "sweet spot" wich is totally possible with "just belly".I advise you to take a look at the Evasion Section of the Wiki ![]() The graph takes some time to understand but I makes clear that theres very little diffrence between 5000 and 50.000 Evasion. It just can prolonge the intarvalls between getting hit inside the Entropy system by 1-3 attacks. This however is most of the time enough to outleech the incoming damage anyways. |
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Just looking at your final 93 tree and see that you have the claw damage & attack speed nodes. How useful are those if you're running Elemental Focus? I notice you don't have them inluded in your Path of Building template. Thanks for the build btw, have been enjoying it.
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" What you mean with Elemental Focus? The Gem has nothing to do with those nodes. However I assume you mean the builds elemental damage. The nodes have really good attack speed and are better than pretty much any other 4 points you can reach from that point. We dont benefit off the physical aspect of those but they still are the best thing to get. |
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" What about Forces of Nature or Primeval Force? Both of those as basicly next door. |
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" Sorry I was confused about the bit regarding ailment damage, and thought it meant a damage bonus to your attack skills that apply ailments, which is why I had mentioned elemental focus. |
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" I wasn't really thinking about eva when I went for The Perfect Form, it was the saved passives and AA that attracted me but also I just feel that Belly is not a very interesting item. Enfeeble is better than AA obviously, I just think AA is enough for mapping (especially with blade flurry) and I wanted maximum damage to explode packs quickly. I've been playing wander and windripper so clear just felt extremely slow comparatively. I felt like more damage would be the solution and buffing auras is a lot cheaper than getting a high EDPS weapon. Plus I just really enjoy the concept of an attack build where your weapon is really just a conduit for gems and auras rather than being a main source of damage. The clearspeed ended up being totally adequate in maps like Plaza and Maze where ranged builds don't really get to go fast anyway, so I was happy enough with it. I did take another look at the nodes between acro and phase acro and you are right, they are actually a lot better than I thought. I thought they were increased, not additional. Last edited by Euploid#7589 on Oct 1, 2017, 9:24:19 PM
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The main source of damage for this build comes from Elemental Focus making our Blade Flurry can't inflict ailment, and then gain crit chance with Righteous Providence and ignore enemy resist when crit with Inevitable Judgement, right? Does this mean that I shouldn't keep my Decree of Force enchant on my glove, since that can easily inflict ailments on enemy and reduce Righteous Providence's effectiveness?
Last edited by chinhodado#7613 on Oct 1, 2017, 11:08:29 PM
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