[3.4] ELE CLAW INQUISITOR | Farm Shaper on 3Link! + UberElder, UberAtziri | very Budget friendly!

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nox9407 wrote:
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_yates_ wrote:
Build work on 3.3?


Sure, there are no nerfs to this build in 3.3 so it will be basically exactly the same as 3.2.

The only slight change is that the projectiles from Molten Strike fall twice as fast so you can consider that a very minor buff. Now the delay between your first hit and the life on hit kicking in from your falling projectiles will be slightly shorter which will increase survivability very marginally.


TY bro :)
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MaxineCaulfield wrote:
Ok I don't know if this has been asked before but as the post is on 430 pages atm I cant really search lol, so sorry if it has been asked.

I keep getting oneshot by random shit. Like I SC into packs, get fortify, start attacking but the main leech coming from the balls hitting the ground takes too long sometimes to save me from all the damage. How do you manage this ? Like I get oneshot by completely unnecessary shit.

For reference, this is my gear:
Spoiler




And profile is public for tree.

Any ideas why this might be ? I'm at roughly 5.5k HP and 4479 evasion / 30% chance to evade. Went with recommended Pantheons and got fully upgraded Lunaris. Also got Acrobatics and going for Phase Acrobatics atm.

Edit: Forgot to say, I'm running T10-13 atm. But in the guide you say, that you easily did shaper with similar stats, thats why I'm surprised about this.

Any help greatly appreciated since I've only been playing this game since mid-Bestiary and am still learning a ton every day ! :)


Looking at your gear, I believe it is more an issue of how you're playing the build. I have much MUCH shittier gear than you and I'm clearing all guardians without breaking a sweat, but of course you need to avoid mechanics unless you have god mode gear everywhere.

Try to charge in front of the pack instead of right inside of it and you'll have a much better experience. Play around with the distance at which you can start your shower of balls (lol) to properly hit targets without getting globaled within a sec.

Edit : I truly believe Dying Sun to be overrated for this build. I think it would be much safer for you to run with 2 life flasks, and try to roll them with ''Instant recovery on low life'' instead of a flat instant. Gives a shit ton more health back for when you really need it. Also allows you to have something to prevent chill/freeze.
Last edited by Rouxsale#5709 on May 31, 2018, 2:16:44 PM
Just wanted to thank you for your hard work. This will be my first league that I play semi-seriously and guides like yours make it easy for a noob like myself. Thanks!
i realised i have less fps playing with molten strike than any other builds, will it be fixed next league ? i heard ggg will change something with projectiles per second or smth
i love this build this is the strongest one i ever played so far, the only problem is my fps. i have shit pc.
Hello, first off just wanna say huge fan of this build. I used it for my Flashback character and recently defeated uber elder! While building my character, I decided on a few major changes from your guide, which I wanted to share with you. The character is KingKrish.

- Building towards higher life, higher AR, along with block, to add consistency in defense. Dropping Acrobatics and gaining spell damage mitigation via shaper shield
- Dropped blood magic from Shield Charge - Faster Attacks - Fortify so I can support it with a 3L
- The Red Nightmare jewel ----- gives 12% block, endurance charges, chaos damage. Still able to use x2 wildfire jewels by changing tree a bit!
- Dropped Lycosidae for Lioneye's Remorse/Shaper shield with recover %life on block, apply block% to spells. This makes me much tankier against eledmg bosses; i.e. able to tank t15 Eradicator easily

I never experienced endgame (T15+) content using your skilltree, but I know that I felt greater consistency in survival after making the changes above.

After those changes, I turned towards incorporating Bestiary-specific items into the build; namely Farrul's Fur & Aspect of the Cat. I linked Aspect of the Cat to Swift Affliction - Less Duration so I could have 100% charge uptime. This significantly changed my gem setup, and while mapping stayed the same speed, boss battles became much smoother while not having to worry about charges. This is because I was able to incorporate Wrath, Herald of Ice, Herald of Thunder, and Aspect of the Cat into the build with CWDT-Enfeeble instead of blasphemy-enfeeble. I am able to get away with this due to armor mitigation and block that isn't possible if using Acrobatics.

I would love to hear feedback on the changes I made to the build, as well as how you would build around using Farrul's Fur!
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secreteyes0 wrote:
Hello, first off just wanna say huge fan of this build. I used it for my Flashback character and recently defeated uber elder! While building my character, I decided on a few major changes from your guide, which I wanted to share with you. The character is KingKrish.

- Building towards higher life, higher AR, along with block, to add consistency in defense. Dropping Acrobatics and gaining spell damage mitigation via shaper shield
- Dropped blood magic from Shield Charge - Faster Attacks - Fortify so I can support it with a 3L
- The Red Nightmare jewel ----- gives 12% block, endurance charges, chaos damage. Still able to use x2 wildfire jewels by changing tree a bit!
- Dropped Lycosidae for Lioneye's Remorse/Shaper shield with recover %life on block, apply block% to spells. This makes me much tankier against eledmg bosses; i.e. able to tank t15 Eradicator easily

I never experienced endgame (T15+) content using your skilltree, but I know that I felt greater consistency in survival after making the changes above.

After those changes, I turned towards incorporating Bestiary-specific items into the build; namely Farrul's Fur & Aspect of the Cat. I linked Aspect of the Cat to Swift Affliction - Less Duration so I could have 100% charge uptime. This significantly changed my gem setup, and while mapping stayed the same speed, boss battles became much smoother while not having to worry about charges. This is because I was able to incorporate Wrath, Herald of Ice, Herald of Thunder, and Aspect of the Cat into the build with CWDT-Enfeeble instead of blasphemy-enfeeble. I am able to get away with this due to armor mitigation and block that isn't possible if using Acrobatics.

I would love to hear feedback on the changes I made to the build, as well as how you would build around using Farrul's Fur!


With the huge damage this build brings to the table (if played properly) there's no need for much armour and block - stuff dies insanely fast and has no time to hit you.
The huge amount of damage loss you will cause by losing hitchance from removing Lyco makes fights needlessly long and increases the timespan for possible mistakes.
Not that it matters too much with bestiary not making it into the game

If you want to play a Molten Striker with more armour and consistency just go with a marauder variant - they easily have 8k hp and clear anything, 2 (just a tad slower)


e: Just ran you through POB - are you even aware how low your hit/crit is? There's a reason people go for Lycos 100% hit...
Last edited by Dorlok#4572 on May 31, 2018, 4:28:28 PM
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e: Just ran you through POB - are you even aware how low your hit/crit is? There's a reason people go for Lycos 100% hit...


Hi Dorlok, first off thanks for responding. I'm confused by this. My effective crit chance is 63% with a multiplier of 285%. My accuracy is 86%, so I miss roughly 1/8 hits, which doesn't seem like a lot. Why do you say my hit rate is low? I can understand crit, as my tree doesn't have the damage OP's does.

Based on PoB, I have 119K damage per MS projectile, which is half of OP. Does lyco add 50K+ damage?
Last edited by secreteyes0#0813 on May 31, 2018, 7:37:05 PM
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superggwp wrote:
i realised i have less fps playing with molten strike than any other builds, will it be fixed next league ? i heard ggg will change something with projectiles per second or smth
i love this build this is the strongest one i ever played so far, the only problem is my fps. i have shit pc.


Yes this issue is fixed.
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Daegon wrote:
Hi GornoDD

Thanks again for the amazing build looks like I'm rolling with it again 😁

Just a question about optimal levelling, what do you (and anyone else reading) think about using sunder to level while levelling the actual build gems like MS in offhand ? Until a good claw/ornament of the East is acquired? Surely it's faster?

I play solo so need to try for the fastest possible league start..


Bumping my post since it got ignored - also wanted to ask : thoughts on helping the bandit alira ? I feel like it's a solid choice for more crit multi and resists?
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Daegon wrote:
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Daegon wrote:
Hi GornoDD

Thanks again for the amazing build looks like I'm rolling with it again 😁

Just a question about optimal levelling, what do you (and anyone else reading) think about using sunder to level while levelling the actual build gems like MS in offhand ? Until a good claw/ornament of the East is acquired? Surely it's faster?

I play solo so need to try for the fastest possible league start..


Bumping my post since it got ignored - also wanted to ask : thoughts on helping the bandit alira ? I feel like it's a solid choice for more crit multi and resists?


Hey there, if you're looking to push lvling.. I'd suggest you too google some fast ways for that as there ia few possible but molten is good on it's own. Once you slot 1 or even better 2 molten jewels it's easy mode. As for bandit.. Alira is good budget option buy later on mana regen isn't needed and for two passive points(from killing all bandits) u can forexample take jewel alot and this will provide a lot more than alira ;)
Wicked_Clown

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