[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri
" I think GGG purposely invalidated this mechanic in 3.1. It definitely worked in 3.0. " Last edited by hobbes3k#5061 on Jan 20, 2018, 12:13:57 AM
|
|
" I see burning damage supports, FG gets no benefit from that I think. best helmet to aim for ur FG would be something like: +2(3) minion skill (huge dps boost to FG) or Minion Life support (big boost on FG's tankiness and overall Minions' HP) Immolate support (big help when TVs are burning things) minion damage(must have) Concentrated support (2 out of 3 FG skills AOE) |
|
" Like this |
|
Hi, just started this build recently. Trying to make a Boss killer. I have a tabula rasa atm, I can afford a 5L Vis Mortis. My questions is, which should I use?
|
|
I tried shaper.. but it definetly not worked..
My specrtes couldnt survive .. any ideas ? |
|
" Just tried Hall of grandmasters and they can't survive too. 1 shot by the caustic arrow and cyclone |
|
Does less Duration support work with TV's totem? anyone tested it and how was it, is it worth to have it on elder helm?
|
|
"5L Vis Mortis. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
|
"Depends on what attack they were getting hit with. Most of the shaper fight is mechanics, not setup. However, there are a few things I can suggest: You've taken the Spirit Eater ascendancy instead of Commander of Darkness. Spirit Eater only gives your minions the 30% damage boost, the other tags don't apply to spectres. CoD, on the other hand, gives you the same damage boost, plus another 20% resists to all elemental damage. You're still using the Violent Dead jewel. Drop that and grab another Minion damage boost jewel. The DPS that your zombies put out is trivial by comparison. I don't even bother using zombies - ran several map tests and the clear speed with and without them was exactly the same. On the way to Gravepact, you've taken the bottom two nodes to increase attack and cast speed. Looks like you are set up for Tukohama's Vanguards, and they don't benefit from attack and cast speed. Respec those to the top two nodes for some extra life and leech instead. After those little bits, it really comes down to tactics. Try to use your attacks and movement skills to keep your minions out of his attacks. Try to save your convocation for the bullet hell phase and emergencies. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
|
"HotGM is the toughest content in the game for Spectres. There are some tricks you can use, but even knowing the fight, it's going to be a tough battle. Try to pull one out at a time. Bring along a long ranged projectile skill, link it up with faster projectiles, fire it down the hallway and hope to tag one guy with it, let him pursue you back a ways and then battle just him alone. It's extremely likely that you'll have to run away quite a bit, resummon spectres, and go back. I wouldn't suggest using Animated Guardian at all, or if you do, put him in the shield so you can unsummon him by double tapping X. Consider bringing some other tactical gems as well - frost wall can separate masters and let you gun down one at a time. It's a long, slow, fight, but it can be done. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
|