[3.2] That Doomfletch Life | 3.1 VIDEO GUIDE UP! Tree/PoB | All Content | Reviews

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kallell wrote:
I've briefly saw some hardcore comments in this thread. Is the overall consensus for hc to drop QOTF for kaoms, drop abyssus, and go pathfinder? Or am I off base here?



There is no QOTF in this build, only kaom's in both HS and SC. But you'll definitely need to drop abyssus, and take rat's nest or some life helmet. Also, pathfinder is the only way, to get high-end of this build, again, both SC and HC.
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Been having a lot of fun with this build so far, currently doing maps around T11-13 with mixed success. Obviously I need to upgrade gear, and I've got around 3 Ex plus another 40-60ish C if I sell some stuff like Beach Head. I had been planning on grabbing a Lioneye's Fall, but since that Mathil build they've jumped up from 95 C to around 2.5 Ex, so I'm not sure there's enough return on investment from that. So any suggestions on what to pick up would be much appreciated, thanks.
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aerderranissar wrote:
Having bad time with guardians. Minotaur oneshots me, hydra is not a problem, if I dodge frostballs, chimera rekts me, when it gets to half hp and flasks run out.


Don't wear Abyssus for Guardians.
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Joreck wrote:

Been having a lot of fun with this build so far, currently doing maps around T11-13 with mixed success. Obviously I need to upgrade gear, and I've got around 3 Ex plus another 40-60ish C if I sell some stuff like Beach Head. I had been planning on grabbing a Lioneye's Fall, but since that Mathil build they've jumped up from 95 C to around 2.5 Ex, so I'm not sure there's enough return on investment from that. So any suggestions on what to pick up would be much appreciated, thanks.


I'd say, you need to go in this order:
abyssus
kaom's
2 5l bows
1 6l bow for barrage
dying sun
taste of hate
balancing wise oak
drillneck +1 (barrage)
steel rings
second drillneck and 6l bow
abyssus enchant +2 barrage
GG rares and jewels
probably ts enchanted abyssus and bisco's (that line is only for fun and clearing maps)
So there is this question regarding Chance to bleed lvl 21 vs critical strike chance. I have been playing in PoB and Chance to bleed, on my setup, has a 24% increase vs Critical Chance, that number seems quite high.
So, is it worth it to get 60% cs vs 21% increased steady dmg?

edit: well, with abyssus on, its only 11% increase dps chance to bleed instead of critical chance
Last edited by sangvinu2#5413 on Sep 11, 2017, 4:22:10 PM
Is there any ways to survive reflect mobs? Keeps one shotted myself


p/s sorry for my bad english
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juxtap0z wrote:
Is there any ways to survive reflect mobs? Keeps one shotted myself


p/s sorry for my bad english


Soul of Yugul, your resist flasks activated (Wise Oak, Taste of Hate, and/or Dying Sun -- Vinktar's optional). If you also throw in Sibyl's Lament with Soul of Yugul you should be virtually immune to reflect.

An extreme alternative is rolling Scion to take a Witch's Elementalist and Ranger's Pathfinder together, but I find that to be entirely pointless.

One last bit of advice that could help: If it's your Barrage killing you, take out Elemental Focus when mapping vs. reflect. You're immune to ailments during flasks, and you'll obliterate yourself with that gem in other setups due to amplifying the elemental damage you deal to yourself by skipping over the ailments you'd normally be immune to. (Currently, I'm playing with Crit Damage and Chance to test them out.)
IN your screenshots about the tooltip wearing bitch jewelry and no auras, you got 15k, I see you have a good amount of cold dmg there but hatred is off, and I didn;t see any sources of cold dmg on the bitch gear, so is this an accurate screenshot?

I got similar jewelery and im only at 2.4k unbuffed
fixed
Last edited by Arawrs#5495 on Sep 12, 2017, 1:47:51 AM
sick post

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