The Divide

Scorch is not the cancer everyone is making it out to be. Try killing a high move speed pathfinder with it (like rupenus), you will see that is it one of the clunkiest skills to use. It's damage is good but its definitely not top tier.
IGN - Xukai

Mirror Service - /1046531
Last edited by trav_dawg#1277 on Jun 28, 2017, 10:22:08 PM
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trav_dawg wrote:
Scorch is not the cancer everyone is making it out to be. Try killing a high move speed pathfinder with it (like rupenus), you will see that is it one of the clunkiest skills to use. It's damage is good but its definitely not top tier.


It's just another anti melee skill in a mostly anti melee game. This game needs more lazy hold down attack and profit skills, automated defenses and close quarter melee range overlapping projectiles. Then when that becomes an issue you balance it out with some lazy hold down attack with 0 movement necessary off screen overlapping projectiles and then make sure all of this stuff has near 1 hit kill potential without crit multiplier. That's how you make a great PvP game.


I'm sure it's an easy "yes" but have you seen significantly more success as a CI or LL Scorching ray user then your entire time combined as 1h/shield, dw, 2h melee?
GGG, the ADA of gaming....huuuur i gotz mai skilz.
IGN: MullaXul
scorched permit morrons with 0 skills to stack defenses like regen + block and still do damage thanks to it s brainless possibility to get 6l full "more" support.

Yes it s not T1 but its stupid enough to be looked as a skill for the challenged .

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To be honest I feel the problem is more so that defense is worthless because pathfinder do too much damage. If you build a tank character with 18k es, 3k regen, 60+ block, perma fortify, and various "reduced x damage taken" as well as conversion talisman and purity auras, you really SHOULD be able to tank hits. The fact is pathfinder will still kill you in 1-2 shots.

The game needs more reason to invest in defenses and building balanced characters rather than glass cannons. As it stands all the defenses in the game stacked don't actually defend you from glass canons (the only exception may be specifically legacy aegis for KB).

What I'm saying is we need effective defenses, and we need skills that still deal damage when you invest in defense. I think scorch is mostly a step in the right direction. It's downside is that you can't actually hit anyone with it of they run away.

Milla you're right that scorch is a hard counter to melee. Melee should be doing way more damage than ranged IMO. Like double what they're doing now.
IGN - Xukai

Mirror Service - /1046531
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trav_dawg wrote:
To be honest I feel the problem is more so that defense is worthless because pathfinder do too much damage. If you build a tank character with 18k es, 3k regen, 60+ block, perma fortify, and various "reduced x damage taken" as well as conversion talisman and purity auras, you really SHOULD be able to tank hits. The fact is pathfinder will still kill you in 1-2 shots.

The game needs more reason to invest in defenses and building balanced characters rather than glass cannons. As it stands all the defenses in the game stacked don't actually defend you from glass canons (the only exception may be specifically legacy aegis for KB).

What I'm saying is we need effective defenses, and we need skills that still deal damage when you invest in defense. I think scorch is mostly a step in the right direction. It's downside is that you can't actually hit anyone with it of they run away.

Milla you're right that scorch is a hard counter to melee. Melee should be doing way more damage than ranged IMO. Like double what they're doing now.


https://www.youtube.com/watch?v=lo8vV3Hc8Sw

i changed a lot of stuff after this match but this is a good example.

probably after 3.0 only with a gg wand + 15bcr we can kill it with an attack build.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus#5905 on Jun 29, 2017, 8:45:18 AM
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Rupenus wrote:
https://www.youtube.com/watch?v=lo8vV3Hc8Sw

i changed a lot of stuff after this match but this is a good example.

probably after 3.0 only with a gg wand + 15bcr we can kill it with an attack build.


Just grab whatever wands with bcr mods and it should be easier.
IGN: Márkusz
My builds: thread/1600072
( •_•)>⌐■-■
(⌐■_■)
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Márkusz wrote:
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Rupenus wrote:
https://www.youtube.com/watch?v=lo8vV3Hc8Sw

i changed a lot of stuff after this match but this is a good example.

probably after 3.0 only with a gg wand + 15bcr we can kill it with an attack build.


Just grab whatever wands with bcr mods and it should be easier.


all the builds which can benefit from 15BCR most are ele scaling builds(hybrid spell is just ignorable unlike hybrid phys), and what they gonna do is simply scaling wrath damage + prefix added light damage on wands + added light damage gem. if you use conversion talismans you can mitigate their damage big time. since you are in NPC guild, it shouldnt be hard to borrow one.

for example robin has 115% pen, he deals mostly lightning damage. his global pen should be 31% at max.

in 3v3 ctf environment, you can simply run away when you see wise oak bismuth flask affect and you'd be fine.

assuming you have 75 resists, 31 pen would make you vulnerable to 69 damage per 100.

however, 115 pen is, 140 effective damage per raw 100 damage.

69 dmage vs 140 damage. you'd exactly get x2 tankier.

thats the reason, i use global pen + elemental focus scaling with 38% global pen.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus#5905 on Jun 29, 2017, 9:39:10 AM
I know well what conversion talismans can do, but I don't borrow gear, I like to use my own gear, and I don't have any good talisman, so minmaxing for the possibility of me using it useless.

About BCR mod, I think even a merciless/tyrannical wand multimodded with crafted flat phys and bcr would be better against me, so you don't have to change your core build, only 2 wands like this, so you can maintain speed and utility against glasses and such.

About the calculation, it wouldn't be twice as tanky because a talisman has opportunity cost (losing 40-60% ES in my case), and you didn't account for the pvp formula, which cuts the difference, but yes, it would be still the best swap.
IGN: Márkusz
My builds: thread/1600072
( •_•)>⌐■-■
(⌐■_■)
You know what's funny, Shin bordered on telling me everything about his build, down to the definitive minutiae that sets him apart from every wannabe.

And I think he told me knowing I can't remember it all, so I really can't tell anyone.
Lavender or Leave.
PvPresident, 2016
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You'd better run.
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ocd_xana wrote:

And I think he told me knowing I can't remember it all, so I really can't tell anyone.


He probably did it knowing the real truth
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