Energy Shield and Life
Don't know why people are so mad. Look's fine to me. Playing ES with 50% of investment compared to what you used on life. Now you just have to use the same. And you can still reach decent ES. Like having 10k ES isn't bad at all. You guys are way too mad.
Im looking forward to 100 race in 3.0 it looks balanced to me. ES not being able to leech makes it kinda only usefull for some builds though not sure that was needed. But all the changes in reductions are FAIR. ES mostly gonna be for summoners, psn stack, compared to before where it was everything, and life mostly gonna be every phys build. Kinda too divided but let's try it out. Not sure how much the life changes will matter, but we can't expect anything since we don't know the 10 acts in 3.0 so it might all be fine. Shaper is finally going to be a challenge as well. Nice job so far, pretty much agree with all of it. Now rant me random forum guys. I can take it. But i have no problem with this. | |
" Man, i get what you're doing,but aren't you tired already? 10k es cannot save you from the madness that is fully buffed maps. Please show me a life build that reaches 10k es survivability. Now consider that this 10k es will drop to 6.5k. Life builds got 500 more life and that's it. You're focusing on the wrong problem mate. Life needs to go up regardless of what happens to es. It will end a struggle to clear hard t12 maps with these new data and we've already done buffed t15's, with some struggle but still. Nobody likes to become worse in a game. Stop being an es hater and focus on the whole game. | |
The real question:
Will acuity, legacy vinktar and berserker also not work with ES? IGN: Arlianth
Check out my LA build: 1782214 | |
What about melee ci builds? Without instant leech are you meant to go in, attack once, take one default attack from a monster, run away, wait for es to regen and repeat? One of the flaws for CI has always been you little to no other forms of defense, i don't see how you can even survive vs any form of ranged attack stopping your regen, Good luck in hc
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" I sure hope you do realize that 'ES' isnt a singular build, just as much as 'life' isnt a singular build. I have no words to describe someone that thinks a players health or ES pool is what limits them to the same build. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted. - PoE TOS. Last edited by bhavv on May 18, 2017, 12:33:20 AM
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" Actually GGG said that a long time ago, so once again, you dont know what youre talking about. |
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" thats a lie you can go life based char without life flasks too if you need a life flask you're not doing it right i run map without life flasks all the time. and now tell me if es pool was bought in line with life life can have armour and evasion, while es can have just es and dont give me that heavy invest thing, you can literally do it better with life now evasion char can use lightning coil and have 6-7k life? oh baby es use lightning coil? wait wut |
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" It's because people just want to argue with other people,nevermind the subject of the argument. | |
My thoughts on the changes:
Both ES mods and the base ES on items getting nerfed is probably needed to bring the total ES pool down into more realistic territory, especially since there will be even more ways to fiddle with ES, auras, and so on. Speaking of: Getting rid of the Infused Shield node (or at least changing it to not be a More multiplier) sounds good to me since neither life nor mana have such a multiplier. Bringing things closer together is the goal here after all. Elreon's ring crafts are rather powerful and easy to get so nixing them is right in line with other changes. Discipline's added ES getting lowered will definitely help lower the absurd defensive power that aurabots can bring, though I still worry how much a Guardian's mana to ES will provide. Vaal Pact only working on life is perhaps extreme but extreme imbalances call for extreme rebalances. Considering how players tend to break the game each and every patch, having VP simply be Less Leech for ES might not even affect certain builds if they just got more damage and/or leech, so cutting out that option entirely might be necessary. Ghost Reaver... The description says they're adding a multiplier to ES Recharge to the effect of making players choose between recharge and leech. I'm assuming the multiplier is less than 1 then? So if it's something like 50% less ES recharge but life leech is turned into ES leech then that would at least make people think for a bit about it. Zealot's Oath is fine, I do agree. It takes insane regen levels for regen to come close to what VP can do so if those levels are pulled down then it mainly just allows for LL RF or ES Essence Drain to keep chugging along. Master Crafting ES: Lowering the barrier to entry for ES builds sounds great to me! New potential life rolls on AR and EV items: Yes, it was definitely odd how ES items could have three prefixes that boosted ES while life items only had the one. Having a second mod will allow for stronger life items to keep up. Flat added defenses: Yeah, it's very annoying to have a hybrid item combining two defenses but the different defense mods are still split. This is on an ES manifesto, but I'm hoping it'll also apply to AR/EV pieces too? And will the hybrid life roll on AR/EV pieces also have both AR and EV in addition to the life? If so, fantastic! Extra suffixes: Definitely looking forward to more potential mods on items so they can at least be a bit more interesting. But I'm also wondering just how nuts ES recharge might get since it seems that mod is being thrown around all over the place. There's potential for it to basically be "Pause for a fraction of a second to enable my full ES recharge in another fraction of a second that life plebs have to use a flask slot for" |
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" This is literally what my very first CI melee claw shadow had to do waaaay before ES was originally buffed. Now it looks like we will be reverting to CI melee being 100% useless trash tier again. (b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted. - PoE TOS. Last edited by bhavv on May 18, 2017, 12:35:26 AM
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