[3.11] Shaper = Stunned, Tidebreaker Heavy Strike Stunner Build
" Constrictor can be stun-locked. I suspect that, in your case, the boss was casting a channeling skill or something alike that cannot be cancelled. This is one of the tougher Elder Guardians (the other being the lightning damage one). The best strategy to fight all four Elder Guardians is to stun-lock them asap; if not, maybe you will be forced to move out of range and you will have to play the boss mechanics then. There aren't really any better map-clear skill for a melee build, and I think Sunder's popularity is pretty much self-explanatory. I actually didn't expect to hear that Heavy Strike's AoE is way too small; with Slayer's increase to AoE range, as well as melee range increases due to Ancestral Call Support, plus an extended radius due to Herald of Ash, Heavy Strike can definitely take out a whole pack. I think it's probably a play-style difference? With Sunder the best strategy is to Leap Slam to the edge of the pack to have the best AoE coverage; with Heavy Strike, it's best to leap to the center of the pack. To help clearing, you can consider linking Increased Area of Effect to Herald of Ash (beware not linking to Hatred). The mana pool will be significantly smaller, so maybe use an Enlighten. It's one way to help clearing, but to be honest I didn't like it after tested it out. |
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What do you think of a belly of the beast 6 link cyclone to clear maps? not that great on builds was just wondering? great build though man thanks i clear with sunder :) playstyle difference :)
Last edited by gibish#2911 on Mar 10, 2018, 12:58:04 AM
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" It's two different decisions: 1. is Belly of the Beast 6-link worth it; 2. is Cyclone a good idea. To be honest, I think the answer to both questions will be "not really". Compared to Kaom's Heart, Belly of the Beast offers 6 more linked sockets at the cost of a couple hundred max life. This build actually does not need this additional 6-link, and it's more optimal to do weapon swap to switch between single-target and AoE setups. Cyclone isn't a good choice either. I tested Cyclone many times and it just doesn't feel good with this build. A huge problem with Cyclone is that it does too little damage per hit. Stunning requires high damage per hit and Cyclone deals less than one third of what Sunder does. If you really like the idea of having a Belly with a 6-link and like running Cyclone, it's doable. What I am suggesting here is that it's not optimal and I cannot recommend. If you think you would like it, you can go for it and test it out; map clearing is more about preference than anything else, after all. |
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" I had also shitty gear at your stage. If you have a tabula, 1 way to fix merci lab is putting your warchief totem to the 6L of your heavy strike and let the totem do his job. Takes a little longer, but definitely alot safer if you can't stunlock yet. |
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Only 85 and still have a pretty limited map pool but here's a nice example of why i love slayers clear speed.
https://youtu.be/vQC7k5pHGOs |
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" Nice vid :D |
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What do you think about the new chest adding flat phys for this build ? Can it be better than Koam's ?
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" This is one of the worst builds possible to use that chest. We have low attack speed,no crit and barely any elemental dmg |
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Hey thanks for your build.
Quick question tho since it's quite boring to read 70 pages with 80% of them being a bit outdated. Tidebreaker most important stat is r.e.s.t or dmg ? Should I better get a 30% one with low dmg rolls or big dmg rolls with like 25-27% r.e.s.t? Also : I read like the 15-20 last pages and couldnt find your thoughts on the pure Champion build you provided with the PoB. How does it compare stunwise/endgamewise to others? (i dont care of speedclearing). What's the best choice for endgame bosses only ? Berz ? Cause I have a lvl 95 champion I'd like to respec and can afford all the gear. Last edited by Sephirvine#2120 on Mar 12, 2018, 9:05:02 AM
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" I do agree that the Loreweave chest doesn't fit this build too well, but I still think it can be a viable choice. If we get the highest max resists roll, which is 80%, it means that we take 20% elemental damage instead of 25%. This is equivalent to gaining 25% more maximum life (against elemental damage). In comparison, Kaom's Heart on my character adds 26% more maximum life. So if we count the fact that Loreweave also offers 24-72 max life (counting the attributes), we see that: Loreweave is a tankier choice when taking pure elemental damage, compared to Kaom's Heart. To be honest, I feel this is wrong - it's just overpowered. For this build, I think the most threat comes from elemental damage. Chaos damage from mobs usually exists in the form of degen and are non-lethal; physical damage usually exists in the form of melee attacks, which is also not a huge threat to us as we have 6 endurance charges and we stun everything near us. Elemental damage is in general the biggest threat to this build, and there is now a chest piece better than Kaom's when tanking elemental damage. Previously, if I want a 6-link body armour, I suggested a good rare or Belly of the Beast, this is changing to the new Loreweave. I think now for this build we don't have to worry about any other chest pieces besides Kaom's and Loreweave - these are the only competing choices. I will try to get my hands on it and test it out, and we will see if Loreweave is as good as I anticipated. EDIT: bought a Loreweaver and I didn't really like it. Althought elemental mitigation is as good as Kaom's, physical and chaos mitigation are strictly worse. The major problem with Loreweaver is, as being mentioned, this build doesn't benefit much from all the other mods. I still think Loreweaver is a viable choice for a 6-link. I think Rare, Belly and Loreweaver are all good choices; rare 6L is very cheap, Belly offers good life pool, Loreweaver offers good elemental mitigation as well as a ton of useless mods. Last edited by brightwaha#1717 on Mar 12, 2018, 2:30:00 PM
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