[3.11] Shaper = Stunned, Tidebreaker Heavy Strike Stunner Build

thank you for the in depth reply, its really appreciated. i will try to get the gear upgrades you mentioned.
just a quick update, i was able to six link my 2 tidebreakers with around 1k fusings, just downed red elder, was able to stun lock him. the difference in damage between 5L and 6L is pretty insane, lol.

now here comes the next predicament, i was thinking of getting a different watcher's eye to fulfill the intimidate, but then i wouldnt have onslaught, but i really enjoy the bleed gloves for map clear and i dont want to switch to tombfists. what are your thoughts? should i remove the heavy strike gem for onslaught? is there another way to get onslaught? is it that important or can i ignore it?
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Ken34 wrote:
just a quick update, i was able to six link my 2 tidebreakers with around 1k fusings, just downed red elder, was able to stun lock him. the difference in damage between 5L and 6L is pretty insane, lol.

now here comes the next predicament, i was thinking of getting a different watcher's eye to fulfill the intimidate, but then i wouldnt have onslaught, but i really enjoy the bleed gloves for map clear and i dont want to switch to tombfists. what are your thoughts? should i remove the heavy strike gem for onslaught? is there another way to get onslaught? is it that important or can i ignore it?

Gratz on the lucky 6-links. I wouldn't say either Intimidate or Onslaught are must-haves, but they are certainly nice to have.

The best source of Intimidate, besides Tombfist, should be Lethal Pride, there is the downside that it only offers a 10% chance to Intimidate on hit, but it should still work quite well.

And the source of Onslaught, again, besides from a abyss jewel socketed into a Tombfist, should just be a Silver Flask. It's not a big factor in boss fights anyway, and we are usually able to have flasks up most of the times while mapping to fully enjoy the Onslaught benefits.
lol wow i dont know how the flask slipped my mind, good thinking! thanks for your valuable insight once again, its helping me out a lot.
The slayer in the uber elder kill video (ground slam / cyclone is using crit or RT variant?
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Haadd wrote:
The slayer in the uber elder kill video (ground slam / cyclone is using crit or RT variant?

Resolute Technique. And it was my Legion league character.
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brightwaha wrote:
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Haadd wrote:
The slayer in the uber elder kill video (ground slam / cyclone is using crit or RT variant?

Resolute Technique. And it was my Legion league character.


How much Shaper dps have you achieved with that Slayer Ground Slam build? Really liked. Wanted to give it a try.
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Haadd wrote:
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brightwaha wrote:
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Haadd wrote:
The slayer in the uber elder kill video (ground slam / cyclone is using crit or RT variant?

Resolute Technique. And it was my Legion league character.


How much Shaper dps have you achieved with that Slayer Ground Slam build? Really liked. Wanted to give it a try.

It's more or less like the one I had in my Slayer PoB page. More than half of the PoB page was from the gears I obtained in Legion, including the Fortify corrupted Tidebreaker. So I would say I had around 3 million Heavy Strike DPS (with the correction flask on).

So I guess that with the Ground Slam variant I should get 2m-2,5m tops with RT? Never managed to scale damage so high in a RT build.
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Haadd wrote:
So I guess that with the Ground Slam variant I should get 2m-2,5m tops with RT? Never managed to scale damage so high in a RT build.

Well, not really.

I am looking at my Slayer PoB page, and see 3.4m DPS w/ Heavy Strike w/ Fortify corrupted Tidebreaker. After changing to Ground Slam, switching Damage on Full Life to Concentrated Effect, and in my PoB Correction flask I erase the Heavy Strike correction and add in 49% more damage (Ground Slam deals up to 49% more damage to closer targets), I see 1.8m DPS.

It's possible to scale Ground Slam a bit more with correct helm enchant, 2 freed jewel slots, and AoE scaling (e.g. Blood and Sand), but those scalings would at most boost the DPS to around 2m in my opinion.

I estimate with the gears I had when recording the video, I had around 3m DPS w/ Heavy Strike, so taking that into account, I would say you probably only need around 1.8m DPS with the right correction, or around 1.1m DPS without making any corrections.

So, one thing we learned here is that Heavy Strike deals almost twice the damage of Ground Slam. Another thing we learned here is that PoB is really inaccurate; our real DPS is almost twice than what PoB tells you, even if you select all the correct settings.

To conclude here, to replicate the DPS I displayed in the Ground Slam Uber Elder video (which is around 1.8m, but that character was able to deal 3m DPS w/ Heavy Strike), you only need your PoB to tell you you have 1.1m DPS with Ground Slam, if you don't make manual corrections.

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