[3.0] How to Flicker. Terminus Est Edition!

@shrunn57

You could go for Vaal Grace (defensive option) or Vaal Haste (offensive option) if you have the free sockets.

A few words about the slight survivability issues. For some reason Acro and Phase acro are very underestimated but for this build they are a core defensive mechanic. You see this build has nothing to lose by grabbing them - no ES to lose, not nearly enough armour to care about the penalty and on top of that theya re in a part of the tree where there are many other desirable passive nodes.

TL;DR - get Acro and Phase acro !

The other thing is arctic armour. It provides substantial defensive boost and it shouldn't be easily discarded as something that's not good enough. Hatred on the other hand while providing a good paper DPS well... it's just that paper DPS because the extra cold damage is mitigated by the resistances of your targets and the targets against which you actually need that extra damage have 75% res so you end up dealing much less than what your tooltip says. Instead of Hatred i'd suggest running Arctic armour and a Blasphemy + a curse of your choice. Which curse you might ask? You need more damage - go for Vulnerability! You feel squishy - use Enfeeble! Warlord's mark is also an option for it's additional mana/life leech and endurance charge generation.

TL;DR - Arctic armour + a curse of your choice > Hatred
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Thanks for those suggestions. The curse may not work well because I'm using Oskarms for the free assassins mark. However, with blasphemy I'd curse things I haven't hit yet, so maybe that still works?

PoB does make Hatred look much better than it is. If I set the enemy resistances to 75, not only is hatred less than a 10% gain, but herald of ash is actually only about 3%. Makes good sense to at least swap herald of ash for arctic armor.
Last edited by shrunn57#7282 on Jun 10, 2018, 9:11:34 PM
AH yes, when you are using Oskaram there is no point in getting another curse (unless you have a +1 curse corrupted amulet). Herald of ash is nice in my opinion because the overkill effect takes care of thrash mobs that otherwise are left behind at low life (and of course it's only 25% mana reserve) You could go for AA + HoA + Purity of (pick one).
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
I tested with arctic armor for a number of maps, and I honestly can't feel any benefit from it. My squishiness had already pretty much gone away when my damage/leech got a lot higher (434k). I'm at the stage (level 89 working on 90 now) where pretty much only one shots that can take all of my 5600 health are a problem, and I haven't seen any of those in a while.

So I went back to herald of ash and hatred, and with those combined the build feels totally different. Most packs seems to die in one quick explosion, and map clearing feels much more efficient. I guess I have found my preference so I'll see if I have any problem with dying before I get to 90.
Do the Flicker Strike/Support Gems need to be in the weapon or can they be in the chest if I'm running a 6 link chest? Would rather not dump exalts on a 6L Terminus if it's not needed.
Anywhere is fine. Though you would really want Kaom's Heart
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Hey!

Wanted to ask if this build is still up to date? And if not what do i need to change to play it in this patch?
And what can i expect from it
Last edited by Hextall#1232 on Jun 12, 2018, 1:29:01 PM
It is not currently up to date as i don't feel that it performs as good as it once was. With that said it's still perfectly viable and especially exceeds in fast map clearing (which can be seen in the comments).


The build remains relatively unchanged with a few exceptions (from the top of my head):

Oskaram gloves or a Shaper rare ring with Assassin's mark on hit are absolutely mandatory and thus you won't need Blasphemy + assassin's mark. That frees some mana to be reserved by something else (i.e. combo of HoA+Hatred or HoA+AA+Purity of element of your choice etc. etc.)

With the changed position of the Slayer passives you can no longer get Overleech AND Uber cull AND Melee Splash. You'll have to pick only 2. My suggestion would most likely be (though note that this is untested) to drop Fortify use Melee Splash gem and go for the Cull and Overleech. You could potentially use leap slam with Fortify to keep the buff up (such playstyle annoys me personally but it might be your thing)


Those are the more important things that i can think of atm, again untested and from the top of my head.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Jun 12, 2018, 2:06:18 PM
I'm getting the lesser culling from warchief + culling support. Seems better than using an ascendancy point (only matters on boss fights), and I'm not sure how much I need the onslaught part. You also have to give up something else really good to take that.
Hey, just wanted to share my take on the build.

I went with a second 6-link instead of kaom's and use vaal double strike for boss fights, since double strike's flat phys scales really well with TE's crit and attack speed, plus the clones are insane. It helps smooth out the build's kinks and turns it into a very effective boss killer alongside already being a good map clearer.

Here is the pastebin if you feel like checking it out: https://pastebin.com/FTsfLSYs

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