[3.9?] Sidefx Frost Blades - Hyped for Support +

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Sidefx06 wrote:
I am off work, today Wednesday Dec 13th. I will be puting together a update #9 later in the day. This update my not be huge as I have no got my hands on any of the new op elder/shaped items. But I will go over gem links and some passive tree changes and potentially stats on gear to look for.

Also side note. The slayer I am playing is for bossing, I did not quit Frostblades or anything it's still my mapper, so you can calm it will all the in game msgs asking me why. Haha see you guys later!

ty for your update and the build!
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kond0 wrote:
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Sidefx06 wrote:
I am off work, today Wednesday Dec 13th. I will be puting together a update #9 later in the day. This update my not be huge as I have no got my hands on any of the new op elder/shaped items. But I will go over gem links and some passive tree changes and potentially stats on gear to look for.

Also side note. The slayer I am playing is for bossing, I did not quit Frostblades or anything it's still my mapper, so you can calm it will all the in game msgs asking me why. Haha see you guys later!

ty for your update and the build!


Np, as I said keep a eye out a little later ;)
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Herald of Ice -> Curse On Hit -> Assassin's Mark –> Hatred
• Orb of Storms -> Curse On Hit -> Power Charge on Crit –> Frostbite


Don't these two curses override eachother?
If not, then how does it work.
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TKMONEY wrote:
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Herald of Ice -> Curse On Hit -> Assassin's Mark –> Hatred
• Orb of Storms -> Curse On Hit -> Power Charge on Crit –> Frostbite


Don't these two curses override eachother?
If not, then how does it work.

One is used for clearing and the orb of storms setup is only used for boss .
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TKMONEY wrote:
"
Herald of Ice -> Curse On Hit -> Assassin's Mark –> Hatred
• Orb of Storms -> Curse On Hit -> Power Charge on Crit –> Frostbite


Don't these two curses override eachother?
If not, then how does it work.
You use OoS for dealing with tough targets. It generates power charges for you as well as lowering cold resists. You wouldn't ideally use this for speed clearing.

HoI is used for speed clearing. The shatter will trigger the curse to generate power charges. Remember, monsters shatter on kill, meaning HoI won't trigger against bosses.
UPDATE:9 out, I kinda broke the end of the guide and for some reason its not fixing. Will look into it later enjoy! as always any questions please feel free to ask at Twitch.tv/Sidefxmayinclde
Great guide! Ancestral FB is nuts.
nvm
Last edited by Reloads#3768 on Mar 1, 2018, 6:06:32 PM
I have the cash to buy Shroud of the lightless, and I really want to.. But going to wait on some people to test and see how good it is.

Last edited by DuFFzbar#4907 on Dec 14, 2017, 1:35:22 AM
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Sidefx06 wrote:



CWDT (lv1) -> Immortal Call (lv3) ->Ice golem (you can lv max and self cast)[/spoiler]




Copy paste this line. You never closed the italics and bold from "ice golem." Spoiler tags don't overwrite those tags.

Also, you've never updated your 116 points tree. It still links to the 3.0 tree.

Also, when selecting stats, would you choose flat phys? Or flat cold? I think flat phys to take advantage of the conversion we have, right?

In your PoB, you have a life flask for heat, but we have immunity during phasing. Wouldn't staunching be the correct affix?

Also, you've selected for crit chance to be lucky but you don't have a diamond flask. Am I missing something? I think Atziri's should be replaced by a diamond flask (this also opens up a useful suffix for us, maybe like of Warding?) Or maybe forgo the life flask for a diamond.


For Abyss jewels this league, which of the Hatred mods do you think is worth more? PoB doesn't support them yet but the inc crit chance with Hatred looks juicy.
Last edited by CottonSwabs#3002 on Dec 14, 2017, 2:26:55 AM

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