[3.10] Bashtart's SPARK INQUISITOR * farming like a god! :)
What is different in version 3.4 with this build?
Is the skill tree still the same? |
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Hi, I'm considering reinvesting most of the nodes on the right side of the tree into more life and mana (maybe damage too) elsewhere. How does the build fare without the dodge nodes? Thanks.
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" Chernobog's is just really strong for the defence of this build, it is cheap and also decent for our offense. The watcher's eye seems to be worth it I guess. You really should avoid elemental reflection ... " It depends on the mods your shaper gloves give you... if you chose option 1 or 2. You don't wanna use opt.3 three because then you cannot apply ailments which you reduce your clear speed by a lot. " Like shown in the build thread... it is up to date! " I like the version with the dodge nodes more but you can try it. |
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What setup for movement skill you guys been using?
Im at lvl 51, flame dash is feeling way better than shield charge, but i dont want to lost the cast speed bonus from the Instruments of Virtue. What do you guys think its faster for mapping as this is my only objective with this build? Thx |
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Would zerphis heart work well with this build?
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This build is wonderful and loved playing it,also my first character in poe been min maxing recently and would love some suggestions, been lucky with currency drop so was able to buy all thats there. Thank you in advance, and please do suggest improvements Last edited by Creed786#4710 on Oct 21, 2018, 2:20:59 AM
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" I think shield charge is still the best option because you are not reduced to 3 charges and as you mentioned you always have the cast speed bonus from Instruments of Virtue and don't forget Fortify. " Yeah sure but that amulet is pretty expensive. |
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What about SSF? Is it possible?
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What stats should I prioritize on the Inpulsa's? I had one drop, but it's only 5% on the "kill explosion". Stats are:
+75 to maximum Life 50% increased Damage if you have Shocked an Enemy Recently 35% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock So is it worth using or is the 5% too low? |
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" Yes... no uniques are mandatory and there are many possibilities. " I normally prefer life and damage after shock. I think 5% is okay because spark is already really good with area clearing. |
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