February Weekend Event 3: Cutthroat

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Dan_GGG wrote:
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10 out of the top 50 players of each race will receive a specific armour set.


in Cutthroat, this should be "MOST PLAYERS KILLED", not highest level. I mean, people just race (more or less alone) and then win without fighting virtually anyone? LOL?
See my stats: http://poestatistics.com/users/wiraqucha/
Seems not updated for whatever reason: http://exilestats.com/account.php?id=265406
Discontinued profile: http://exilestats.com/account.php?id=40468
No prices here anyway
I only do the non-vanilla races so I gave this a go. Never got invaded by anyone so I started invading after I killed Merveil. The first and only player I killed had a Goldrim funnily enough but the second player I met just 2-shot me with Freezing Pulse (even with 75% cold resistance). Was playing Glacial Hammer + Molten Strike and had been lucky with a pretty decent weapon so just called it quits when dying with it in addition to Goldrim at level 14.

Pretty frikkin stupid race when you aren't forced into others instances and the winners are just ones with the most experience points. It's just regular racing, with optional PvP - if you don't want to win the race that is.

Or did I miss something? Do you get a huge amount of xp by killing players?
Pants of Textile
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nikals wrote:

Or did I miss something? Do you get a huge amount of xp by killing players?

The Fun Factor? Or the part where this race awards no prizes.
DISGUSTING rng, too bad i played like dogshit and i was lagging for 50% of the race
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almostdead wrote:
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nikals wrote:

Or did I miss something? Do you get a huge amount of xp by killing players?

The Fun Factor? Or the part where this race awards no prizes.


Yeah, you can grab 30% of the current level progression by killing other players but getting xp in classic way it´s much faster anyway.

There should be some rules in the future.

1.Fighting area should be restricted to act 1

2 The top player should be the one with highest killing score

3.The level difference should be max +2/-2 (under lvl 20) and +3/-3 (for lvl 21+)
Killing other player should count like this:
Killing same level +4 points
Killing one level higher +5 pts
Killing two level higher +6pts
Killing one level lower +3pts
Killing two level lower +2pts
Killing 3 level lower +1pts
more difference not possible or 0 pts

... so you can´t be smashed by player 5 levels higher and when you check the area you should be able to watch other players level.

4. When smashed you should drop only 1 random piece of the gear and not all cos that´s over in the most cases.
5. Not possible being smashed by same player within next minute.

So GGG pls give us some love next time please:)

hf racing to all!
Last edited by Rakiii#5559 on Feb 10, 2017, 3:53:36 PM

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