How We Approach Console Development
" thats why i think too, and it makes me sad. e.g. high end PCs had never problems with the old discharge mjölner. so it seems they nerfed all that stuff, so they can play it on xbox without lags :/ My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf Youtube: https://www.youtube.com/user/Dralanorr Twitch: https://www.twitch.tv/guggelhupf |
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" I want a PS4 Version. . . . Chroniccomplainerreviews.wordpress.com
Your source for quality honest reviews to save you time and money! | |
It is soooo good, sorry GGG :D
https://www.youtube.com/watch?v=xMVgVam3W38 | |
Yesterday's announcement stirred me; I wrote a post of concern for the first time on this forum.
It was polite, and I stayed out of the endless salt mines of Internet Avenue. However, after giving it some thought, I must say...I have a lot of trust in GGG and if there is someone who knows how to make this move right, it's GGG. So you know what? This will be amazing for everyone. This will make me want to buy an Xbox just to play PoE. I'll invest that good thought in you along with the supporter packs. And a huge thanks to Chris for communicating this and handling the pressure with grace. Thanks a lot! :) Let's get excited for PoE's 2017 and see where it takes us! Exile is an illusion, exile!
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Please Chris swear to me that it really won't affect negatively the PC version. Look deep in my eyes and swear! Also... no homo kappa
Last edited by MowgliTheBoy on Jan 19, 2017, 2:10:00 PM
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GGG has always been in the right path and kept improving. A lot of console games, like fighting game, have a way higher execution/skill cap.
Some concern about the console release is understandable but if the creator of the game address these concerns, there isn't really any sense in doubting his words. This statement by Chris was obvious for me: " | |
" "Chris Wilson 2017" /facepalm "Sorry for my bad English"
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I'm curious about future development.
A skill like Storm Call, for example, just doesn't work with a controller. I'm happy to hear that it won't be changed on PC, but now that there's a console version with parallel development, will future concepts be pruned out at the concepting stage since they simply don't translate well to console? That's my real concern. Not that you screw up everything that already exists, or 'simplify' gameplay systems since supporting a single version is more economical than two (it is a worry, but you say you won't and I trust you) - but that all new content will have to be considered in light of how well it can be adapted to console/controller, and things that just won't work well there (like Storm Call) will simply never see the light of day. Last edited by Galadedrid on Jan 19, 2017, 2:59:34 PM
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" Stop it with the attitude towards "casuals" already - I'm a casual n00b hoarder that supports the game and will continue to support it as long as it remains a "fun" experience, and yet I still want greater difficulty but also more balance regarding even EXP/loot in endgame and a better ride from 1-100 than just chaining tier 10-12 maps for fast and safe leveling... I hope that the console version is more visceral and more focused on the action part of gameplay, and the PC one will retain a more tactical approach to monster encounters, but also I would enjoy a better experience via technical improvements - I still use a full AMD powered notebook, and I still dream that PoE will work on it at least as good as on an XBoxXBx One, if not better, as we seriously need to be more able to set a target FPS (a cap besides V-Sync), and more control towards the amount of graphical effects, even jumping to a i5 4430 + AMD R9 290X still suffers severe FPS drops when using Lightning Strike + Multistrike + Faster Attacks so there is a lot of work ahead regarding skill/support gems interaction, not to mention all those different mechanics - Perandus, Essence, Breach etc. I wish that GGG kept us in the loop more, and explained better their vision regarding the future of PoE, so no supporter would have felt betrayed, but they might surprise us still... Patiently waiting for 3.0... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...
Good to know "free speech" doesn't apply in any form or manner on the forums these days... |
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" Funniest Video EVER !!! I'm pissing myself laughing! On a serious note, I'm scared that this will seriously hurt PoE more than the actual lack of balancing. |