I get it now! So basically, the gems that you have pointed out as optional, can be replaced with Anger/Hatred/Enlighten depending on what amulet I'm running, as well as if I have Watcher's Eye. Also, if I'm using Enlighten, I should probably socket all the aura's in one item, so that they can all benefit from Enlighten. Oh, I do have a question here. Let's say I'm running Impresence + Watcher's Eye for example, that would mean I would go for Anger/Blasphemy/Flammability/Herald of Ash - all of these are auras. So what if I need Enlighten? Obviously I cannot socket 5 gems, so one of these auras will have to be socketed in a different item. Is that okay?
For the other items, I can mix and match however I like, as long as Immortal Call and Cast When Damage Taken Support are socketed together. Correct me if I'm wrong, but I think that's right, right?
Anyways, I think that's my final question, hopefully. However, you've been a great help so far. I like the fact that I can talk with the guide creator, it's really helpful for a new player like me. Thanks again for responding to me!
Yes. That is correct.
If you are using Impresence for Flammability, it reserves 0% mana and you can link Enlighten + Anger + Herald of Ash in 1 slot while moving Blasphemy + Flammability to another.
Or you simply can just link Blasphemy + Flammability + Herald of Ash + Anger. Drop Enlighten and you should still have enough mana to sustain.
Thank you a lot for answering my questions. I seem to have a grasp of the most important parts in this guide now. Thank you very much for your taking your time and answering my questions and even modifying your guide to accommodate for me.
Thank you a lot for answering my questions. I seem to have a grasp of the most important parts in this guide now. Thank you very much for your taking your time and answering my questions and even modifying your guide to accommodate for me.
Updating the guide will also help other new players with similar questions to understand better so thank you too for making the guide simpler.
Quick question, if were running impresence, why do we run hatred which deals cold damage? Simply because avatar of fire converts 50% of it?
If you have Impresence but do not have Watcher's Eye, running Hatred will give you more damage because 50% of the cold is converted to fire, which is still higher than the damage Anger provides.
Thank you a lot for answering my questions. I seem to have a grasp of the most important parts in this guide now. Thank you very much for your taking your time and answering my questions and even modifying your guide to accommodate for me.
Updating the guide will also help other new players with similar questions to understand better so thank you too for making the guide simpler.
Quick question, if were running impresence, why do we run hatred which deals cold damage? Simply because avatar of fire converts 50% of it?
If you have Impresence but do not have Watcher's Eye, running Hatred will give you more damage because 50% of the cold is converted to fire, which is still higher than the damage Anger provides.
Molten Brust used to trigger before but now it's not i don't understand why ? I tried to pull out all the gems but it does not solve my problem.
Your character is hidden so I can't take a look but just curious, are you using Cyclone? Only melee skills will proc the molten balls. If you are, you should see the balls in huge pack of mobs (e.g. abyss) or when you are fighting a boss.
I was wondering if you could check out my character and recommend upgrades to boost damage.
In hideout with lightning golem cyclone is at 50,000.
Thanks.