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TheKan wrote:
how much attack speed you need to have for maximum proc Molten?


Molten Burst has a Cool Down of .15

Meaning a Maximum Use of 6 times per second

But its a 20% chance to activate per attack

The more attack speed, the more consistent your dps

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Hey, I'm planning on using your build for my next character and I just wanted to know your opinion on Flammability instead of Warlord's Mark in the blasphemy setup, since I feel like the leech from the tree is already enough to sustain the HP and Mana pool. TY :d


If you want more dmg

Elemental weakness on hit corruption is what you use,

This build doesnt NEED any curses,

What we do need is Grace


HoA is just for clear speed

Everything else is just up to you
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Teerick wrote:
Ben, I'm unfamiliar with evasion based builds, what's a good end game evasion rating to shoot for? Currently sitting on 8600 before kintsugi procs and I run a stibnite flask for perilous situations, is that decent, or should I aim for more?


The Evasion % chance should be above 50% with grace and with the dark ray vectors your dodge should be over 60%

Then you will feel like you rarely get hit.

The more evasion you have the better it feels.


"
and there's a few tree optimisations


Your pathing forces you to take unfavorable nodes
4% life nodes are not a great choice

Pathing from the top or bottom is 7 nodes either way

You also take alot less life leech through your pathing

So... no those are not optimizations at all

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Another thing I would say is that the wise oak unique flask



Already was in the recommended flasks and updated gear page

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Grace is a no-go.



Grace is the only thing that makes our evasion decent, so no grace is mandatory.


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You just cant sustain a 40 mana per use skill on insane attack speed with only 150-200 mana. If you dont hit anything for 3/4 of a second, you are oom and vulnerable.


I already ran the build with a 6l kintsugi last league and much less mana leech and i was completely fine.

Its the way you cyclone and click that matters.

Either way a 6l is over the top and not needed since our main dps doesnt come from cyclone


a Kaom's Heart 4l Glove setup is much smoother gameplay


"



Pathing from the top or bottom is 7 nodes either way

You also take alot less life leech through your pathing

So... no those are not optimizations at all



Basically I get 8% life for your 0.4% leech and more dex. I'll take the life any day.

22% life / 4 is 5.5% per node.

Also, in terms of mana, didn't you run a mana flask on your 6l last season?
Miss my old buddies, but life be life sometimes.
Last edited by braddaman on Mar 20, 2017, 6:25:11 AM
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Basically I get 8% life for your 0.4% leech and more dex. I'll take the life any day.

22% life / 4 is 5.5% per node.

Also, in terms of mana, didn't you run a mana flask on your 6l last season?



>So... no those are not optimizations at all< x2

All you did was drop damage for life.. the same can be done on the current tree where you take 2 nodes down to get the 8% life.

Your pathing was not more efficient or better.



Yes i ran a mana flask on the 6l setup
Last edited by TwoStonedBrilliance on Mar 20, 2017, 3:10:10 PM
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>So... no those are not optimizations at all< x2

All you did was drop damage for life.. the same can be done on the current tree where you take 2 nodes down to get the 8% life.

Your pathing was not more efficient or better.



How do you not understand? count the nodes. You spend en extra travel node by going down to point blank. Which means that for one point more I get 8% life. I get a 4% life node for 'free', as opposed to the 10 dex and 0.4% leech you get.

I wasn't refering to the fact I dont take the axe wheel in dualist - but personally I think taking more jewel sockets would be better.
Miss my old buddies, but life be life sometimes.
Last edited by braddaman on Mar 20, 2017, 7:26:54 PM
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count the nodes.


Please do

Its getting annoying now repeating myself for the 3rd time




So you spent 14 points and didnt get as much life leech as me

Vs

I spent 12 points, and if i wanted the extra life nodes it would be the same investment,


(if you count all the nodes spent ur at 19 total spent, im at 18. Once i dont need that int node ill be at 17 total spent and ur still at 19 total....)



Your pathing is not an optimization in any way shape or form

All you did was drop the life leech, for life nodes.

Its not better its just different.

You also arent even factoring that i go up for the int node since when leveling without having your gear correctly set your int requirements are high.


Leech is important even .2% is huge when it comes to difficult fights.

Like i said at the end of the day you just swapped the nodes around, its not an optimization
Last edited by TwoStonedBrilliance on Mar 21, 2017, 12:08:07 AM
Since our main damage comes from the molten burst thingy, how about flicker instead of cyclone? Would it work the same way/be worse?
"
Since our main damage comes from the molten burst thingy, how about flicker instead of cyclone? Would it work the same way/be worse?


Way worse.

Molten burst is not 100% chance to activate on hit.

Its 20%

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