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(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)

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Tetlis wrote:


From what I see in your profil, it's easy to explain why your dps does not seems to be as high as we could expect from this level of stuff. There is many mistake. But fortunatly, they are easy and cheap to solve. And at the same time you need some expensive upgrades.


There is also big mistake in your gems setup.
You need to support your Wrath gem with at least an Empower 3. And vaal your Wrath, if you fail and being downgraded from 1 level, buy a lvl 20 corrupted.

Your boots setup is a waste. Recolor this item put you Wrath, Ice Golem, Empower and Enlight inside.
In wand, put, one of the 3 gems setup from OP first post. Or a CwdT/inc dura/Immortal Call setup.

Your added lightning dmg support in your Barrage setup is trash. A corrupted 20/20 cost like 7c. Fixe this.


There is some basic mistake on your tree.
Follow this one instead.
List of what you have done wrong :
- You don't need to set 3 points in mana Essence Sap wheel in order to get mana leech. A single point should be way enought.
- 2 nodes from Crackling Speed are good but only when you will be 95+.
- Written in blood wheel is the last hp you should aim for. And not before lvl 92+.
If you respected the point from Essence Sap, Crackling Speed, and Written in Blood, you should have 8 extra skill point left from this point you should do this :
- Get Alchemist wheel (witch area). Those nodes are mandatory in this build. You should rush for it as soon as possible in leveling. They are way to juicy for Pathfinder to miss them. With this you will gain the extra projectil from Dying Sun.
- Get Hearthseeker.
- Get Heart of Oak


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Just hit 90 and looking for some tips on my tree atm. I have 5 unspent points, and I know I can refund the 3 from Vitality Void for a total of 8.

That being said, even if I refunded the 3, I don't seem to have as many skill points to spend as you do in the lvl 91 tree you posted. Did I miss points somewhere? You have 3 more spent than me at 91. I'm level 90, so assuming I get 1 more, you are still 2 ahead. I killed all bandits.
Hey i found a wand for sale 5ex. It has 45-106 fire dmg 9-166 lightning dmg, 21 increased fire dmg, and 17 crit chanse, should i buy it? Was thinking of crafting attack speed. But crit chanse is too low i guess?
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Plzdolfykingz wrote:
Hey i found a wand for sale 5ex. It has 45-106 fire dmg 9-166 lightning dmg, 21 increased fire dmg, and 17 crit chanse, should i buy it? Was thinking of crafting attack speed. But crit chanse is too low i guess?



Its worth mentioning Its the best wand out on Xbox. Question is if it can be better than piscators at all..
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Tanerian wrote:


Just hit 90 and looking for some tips on my tree atm. I have 5 unspent points, and I know I can refund the 3 from Vitality Void for a total of 8.

That being said, even if I refunded the 3, I don't seem to have as many skill points to spend as you do in the lvl 91 tree you posted. Did I miss points somewhere? You have 3 more spent than me at 91. I'm level 90, so assuming I get 1 more, you are still 2 ahead. I killed all bandits.


Nevermind. I found where I had overspent.


A question on jewels though.

If given the option should I try to get a Rare jewel, or a rare Abyss Jewel?
Not sure if the 7% to max life or the flat HP is better, or the straight attackspeed/crit multi vs Flat Lightning damage.
Last edited by Tanerian#1283 on Apr 2, 2018, 3:37:13 PM
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Tanerian wrote:
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Tanerian wrote:


Just hit 90 and looking for some tips on my tree atm. I have 5 unspent points, and I know I can refund the 3 from Vitality Void for a total of 8.

That being said, even if I refunded the 3, I don't seem to have as many skill points to spend as you do in the lvl 91 tree you posted. Did I miss points somewhere? You have 3 more spent than me at 91. I'm level 90, so assuming I get 1 more, you are still 2 ahead. I killed all bandits.


Nevermind. I found where I had overspent.


A question on jewels though.

If given the option should I try to get a Rare jewel, or a rare Abyss Jewel?
Not sure if the 7% to max life or the flat HP is better, or the straight attackspeed/crit multi vs Flat Lightning damage.




Im wondering this too. I would assume %life is better AS we go for tier1 life on all gear, and we have rather few nodes in tree, But only a guess from my side. I also read that the flat lightning on abyss is so freakin op i assume Thats also stonger. But he did say crit multi is also tier 1 roll so
I have 350ex to spend in standard, what items should i get?
Any particular reason why are we not going Deadeye instead of Old-Pathfinder? Deadeye is faster, gets +1 projectile saving us 1 jewel socket and 3 passive points, +200 accuracy from ascendacy is another huge bonus, Tailwind, Far Shot (a bit less of a gain, but still a gain).Sounds like far superior choice, just gotta get freeze flask for mapping and anti-shock flask for bossing to use vinktar, or just use Atiziri's Promise in place of Vinktar. Thoughts?
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GGZII wrote:
I have 350ex to spend in standard, what items should i get?


get legacy es gear to play ci/lowlife wander, you can get a higher ehp pool and more damage than going life-based. ele wand with t1 flat lightning, high attack speed/crit, and one of the two - %elemental gained as extra chaos or 1-6 lightning per 10 int. i think there's a mirror service on a wand like that
Last edited by shadowfriend420#2623 on Apr 2, 2018, 6:00:28 PM
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szulerecki wrote:
Any particular reason why are we not going Deadeye instead of Old-Pathfinder? Deadeye is faster, gets +1 projectile saving us 1 jewel socket and 3 passive points, +200 accuracy from ascendacy is another huge bonus, Tailwind, Far Shot (a bit less of a gain, but still a gain).Sounds like far superior choice, just gotta get freeze flask for mapping and anti-shock flask for bossing to use vinktar, or just use Atiziri's Promise in place of Vinktar. Thoughts?


Probably because of the boss encounters in the endgame.

Deadeye is imo the stronger mapper and therefore my pick but:

- elder guardians / elder are very low on flask charges

- the phoenixfight is bugged

make pathfinder a better practical choice for bosses, especially at the low-mid dps lvl.
Can someone explain the double Vaal Grace set up?

Does it just give me 2 charges? Do I have to have it on my hotbar twice to use it effectively? Right now it just seems like it double the souls required to 48 to use it even once. Also, do the souls disappear any time you enter a new room? No saving a charge before a boss fight I assume?

Also just got a jewel "Volley Fire"
7% Increased Projectile Damage
With at least 40 dexterity in radius, barrage fires and additional 2 projectiles simultaneously on the first and final attacks.

Seems like it'd be strong with this build?
Last edited by Tanerian#1283 on Apr 2, 2018, 11:54:08 PM

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