(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)
" I think I've spotted a problem tho. I believe that it's a crit chance which is under 30% in my character Last edited by Wéakguy#7452 on Aug 16, 2017, 1:48:49 PM
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" Alright, so wanders in general is pathfinder only? I mean this build uses the flasks mainly because of the boost from pathfinder, but with 1-2 utility flasks wouldn't raider work out? |
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I am trying to work something around the enchant Uber lab gave me but I'm not 100% sure it'll work:
The idea obviously is to run wrath, herald of ice and herald of thunder. The dps increase from thunder is not worth it if I have to give up points to take reservation nodes which leaves enlighten as the only option I can think of (and some gear pieces that are not that relevant to the build). Lvl 4 is sort of out of the question as it costs more than Dying sun which is the next item on my list and offers way more dps per chaos than herald of thunder. So that leaves me with enlighten lvl 3 and about 90 mana left and something tells me that's not going to be a fun experience as both KB and Barrage cost more that 40 mana per activation. Am I right to think that this won't work? IGN Standard: HolyPatman IGN Anarchy: UnholyPatman Last edited by AlmightyPatman#5417 on Aug 16, 2017, 12:20:03 PM
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I've always wanted to build a wander for the past few leagues, and I'm deciding to go for it this time. I've been following the thread closely, and it seems that the item choices are pretty tight in order to perform.
I'm just leveling my character now, and I have approx. 300c to spend, and I'm trying to figure out where to spend big, and where not to. I'm guessing start with 5L QotF, rats nest, Atziri boots, pick up some crit/multi/resists on rings/amu, fill out resist/life on shield belt, and maybe pick up a vinktar with remaining? Am I thinking about this the right way? Thanks for all the help! The advice in this thread that I have seen has been awesome. |
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Played a Wander last league and loved it, i know im down on some life and a few levels. I dont have dying sun...but holy shit the barrage damage is terrible compared to the previous build i used. Clear speed is amazing but i dont see a dying sun along boosting this damage as high as anything that could have been put together pre es nerf.
Any help would be great. I really want to play a wander but im somewhat at a lost for damage and survivability 16.3 KB damage and 6.7k barrage(5L) Last edited by Jcr982#5064 on Aug 16, 2017, 1:59:34 PM
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you probably need to level more, get higher level gems, dying sun and vinktar help ALOT. This build really starts to perform in the late 80's once you get a lot of the wand nodes. crit and attack speed go a long way.
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" Ok ill just push through, I got Vinktars and i agree it did help a lot. What kind of damage are yall seeing on KB and barrage? Just i have an idea Last edited by Jcr982#5064 on Aug 16, 2017, 1:59:59 PM
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Oh my.. 2 pages full of posts
Thanks to all helping others out. I will do a Striptease video on my char. today to show how gear scale's the dps. From what i've seen, problems and solutions are pretty much always the same. Missing key items (Flask's, 6l, accu. or simply dps stat's on rare's like elemental dmg. or crit. modifiers) Not even mentioning the helmet enchant. Keep on grinding an upgrading don't underestimate jewel Socket's a 4 stat jewel can be equal to 5 passive nodes. Last edited by Toma_Hawk#1634 on Aug 16, 2017, 2:06:22 PM
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" Your problem is more likely a lack of accuracy, you have none on your gear. You need your hit chance to be above 90%. In case you didn't know Crit doesn't work without accuracy, the game works where when you roll a crit you roll accuracy again to confirm it. So you actually roll your hit chance twice to get a crit. Having a low hit chance will really hurt a crit build. |
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What would be the most important upgrades I should be getting right now, I've got a pretty limited budget (60 chaos).
Last edited by arkevons#7337 on Aug 16, 2017, 3:56:07 PM
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