[3.8 BUFFED] Demi's PURE STRENGTH Righteous Fire Chieftain! SUPER BUDGET (TO START) ALL CONTENT

Can someone help me out, "something" is causing me to proc added fire damage during combat and it's screwing EE pretty much all of the time, I can't see any item or passive, no enchant (only added cold), nothing shows up as a buff... I'm really at a loss, but without EE damage is going to be lacking (although not as lacking as giving everything I see fire resistance).

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I also took Hinekora instead of Arohongui after doing uber lab, as my totem was dead for 90% of that fight, so when #&*@ hits the fan, I wanted something more dependable to keep me alive and do damage.

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I've been enjoying the build so far although there are a lot of good RF builds to consider these days, so far so good with this.

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One last thing and it bugs me every single time I load up the path of building... having 100% perfect items in every slot, I know 3.0 saw a lot of people stay on standard and spend 100+ex per item, and a lot of guide makers sell mirrored stuff, but maybe keep it to somewhat obtainable gear so that people have a base line to aim for or actual gear you have.
I believe it may be your CWDT - Molten Shell
"
Carsondaly wrote:
I believe it may be your CWDT - Molten Shell


Happens even when that doesn't trigger, and shows as added fire damage on shield charge.

I'll try without molten shell just to check though.

Edit: removing molten shell didn't fix.

http://i.imgur.com/mVYlRri.png

No active buffs running, yet damage still shows. http://i.imgur.com/wdIXEL9.png?1

Seems to last at least 10 seconds and w/e causes it doesn't show in buff bar.

Triggers just from being in combat, so it's not "on hit" as RF is procing it.
Last edited by Xanoth#3842 on Sep 5, 2017, 8:05:35 AM
Unless I'm being an idiot, is it not better to run scorching ray with increased duration for the debuff?

Path of Building seems oblivious to the fact we can't hit 8 stacks (again unless I'm doing something wrong with the skill gem).

So the only way to hit 8 stacks is to run increased duration, would that not be more damage from it & rf than just the burning damage gem would add on SR? It may even just be more damage for SR anyway, considering 5 stacks with +burning gem vs 8 without.

Totem duration also increases.
Last edited by Xanoth#3842 on Sep 5, 2017, 8:32:39 AM
"
Xanoth wrote:
"
Carsondaly wrote:
I believe it may be your CWDT - Molten Shell


Happens even when that doesn't trigger, and shows as added fire damage on shield charge.

I'll try without molten shell just to check though.

Edit: removing molten shell didn't fix.

http://i.imgur.com/mVYlRri.png

No active buffs running, yet damage still shows. http://i.imgur.com/wdIXEL9.png?1

Seems to last at least 10 seconds and w/e causes it doesn't show in buff bar.

Triggers just from being in combat, so it's not "on hit" as RF is procing it.


It's the Hinekora node for cheiftan. You will have to proc EE with orb of storms or something similiar.
"
Carsondaly wrote:
"
Xanoth wrote:
"
Carsondaly wrote:
I believe it may be your CWDT - Molten Shell


Happens even when that doesn't trigger, and shows as added fire damage on shield charge.

I'll try without molten shell just to check though.

Edit: removing molten shell didn't fix.

http://i.imgur.com/mVYlRri.png

No active buffs running, yet damage still shows. http://i.imgur.com/wdIXEL9.png?1

Seems to last at least 10 seconds and w/e causes it doesn't show in buff bar.

Triggers just from being in combat, so it's not "on hit" as RF is procing it.


It's the Hinekora node for cheiftan. You will have to proc EE with orb of storms or something similiar.


Balls...

Thanks.

I guess that's a good reason not to take that Ascendancy =/

Not sure if I should change Ascendancy or just drop EE for now until I feel tankier with more gear/life, then change Ascendancy.

Just not feeling as tanky as I'd like with only level 18 gems, most 0 quality.
Thought of a way to keep using shield charge -> you could link it with brutality (deal no ele damage)

That way shield charge wouldn't proc your ee, and you can use an orb of storms on rares and bosses
Last edited by Carsondaly#6999 on Sep 5, 2017, 8:52:32 AM
"
Xanoth wrote:
Unless I'm being an idiot, is it not better to run scorching ray with increased duration for the debuff?

Path of Building seems oblivious to the fact we can't hit 8 stacks (again unless I'm doing something wrong with the skill gem).

So the only way to hit 8 stacks is to run increased duration, would that not be more damage from it & rf than just the burning damage gem would add on SR? It may even just be more damage for SR anyway, considering 5 stacks with +burning gem vs 8 without.

Totem duration also increases.

I'm getting a bit sceptical about the whole SR totem setup in general. Yes, PoB shows a huge damage buff, and SR totem really helped me in boss fights throughout the game, but as I got closer to endgame content, the totem became less and less useful because it died too quickly. I started noticing that around T13 maps, and when I hit guardians, the totem became completely useless - it rarely lasts more than 1-2 seconds, and you have to recast it all the time. And, of course, hitting even 5 stacks is out of the question.

And yeah, I understand that not taking advantage of Doon's free lvl 30 Iron Will is a waste (and I don't want to use CWDT + Molten Shell setup in Doon for other reasons). But I can't shake the feeling that using SR totem is also a waste when you're playing endgame content...
Fuck master rotas. Fuck any kind of rotas, for that matter.
"
DGTLDaemon wrote:
"
Xanoth wrote:
Unless I'm being an idiot, is it not better to run scorching ray with increased duration for the debuff?

Path of Building seems oblivious to the fact we can't hit 8 stacks (again unless I'm doing something wrong with the skill gem).

So the only way to hit 8 stacks is to run increased duration, would that not be more damage from it & rf than just the burning damage gem would add on SR? It may even just be more damage for SR anyway, considering 5 stacks with +burning gem vs 8 without.

Totem duration also increases.

I'm getting a bit sceptical about the whole SR totem setup in general. Yes, PoB shows a huge damage buff, and SR totem really helped me in boss fights throughout the game, but as I got closer to endgame content, the totem became less and less useful because it died too quickly. I started noticing that around T13 maps, and when I hit guardians, the totem became completely useless - it rarely lasts more than 1-2 seconds, and you have to recast it all the time. And, of course, hitting even 5 stacks is out of the question.

And yeah, I understand that not taking advantage of Doon's free lvl 30 Iron Will is a waste (and I don't want to use CWDT + Molten Shell setup in Doon for other reasons). But I can't shake the feeling that using SR totem is also a waste when you're playing endgame content...


tbh you could always self cast SR, find a different way to apply your curse, and maybe just use your chest, 6 link and cwc sr+firestorm/flameblast or something. it's not really taking away much from the RF and if you also didn't take the totem ascendancy then the fire damage you're doing is healing you anyway.

There is a lot of room to play around as once you've got a boat load of health and can counter the degen, RF gives you a reasonable amount of room to customise.

The main reason I made this character was for easy mode gameplay while I watch tv, if you want something more active, I think there are better uses for a 5 link chest than just a lazy way to apply a curse.
"
Xanoth wrote:


It's the Hinekora node for cheiftan. You will have to proc EE with orb of storms or something similiar.
Balls...

Thanks.

I guess that's a good reason not to take that Ascendancy =/

Not sure if I should change Ascendancy or just drop EE for now until I feel tankier with more gear/life, then change Ascendancy.

Just not feeling as tanky as I'd like with only level 18 gems, most 0 quality.



Hinekora is a big NO for RF chieftain.
EE is a big damage dealer. You debuff 50% of fire resist regardless who you fight.
Curse for example has only 30% (if i am not mistaken) efficiency on bosses. So droping EE is like cuting a leg.


For SR totem: just cast it behind you. Is not a decoy totem. You are the tank not the totem. SR beam is long enough. So cast it far from boss and go tank it. Totem will stay up unless is a area damage around arena.
Last edited by Piftiuta#3122 on Sep 5, 2017, 3:59:07 PM

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