New items and craftable mods for atlas of worlds/essence
So another addition to pve with possibly low popularity there imo, but they didn't even think about what it does in pvp (ruins it? oh wait, it cant, its already ruined :D).
IGN: Márkusz
My builds: thread/1600072 ( •_•)>⌐■-■ (⌐■_■) |
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Well, it just means crit guys could focus on broken secondary damages even more than they do already.
🎆🎆 www.youtube.com/c/Ahfack
🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es 🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings! 🎆🎆 ^^Free 7L Fortify Cyclone! 🎆🎆 https://www.pathofexile.com/forum/view-thread/534134 |
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" Wow. Some people may be a LITTLE tilted by this. |
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Well lets be real, crit builds on an unsuccessful crit still dole out as much damage or near as much as non crit. Multiplier is ridiculously overtuned especially paired with other neglected/who gives a shit mechanics and how they are affecting PvP.
This will be a good item swap chest. It really comes at no downside to most 1h dodge based builds seen as how chests add nearly nothing of significance in PvP besides some resists and a few 100 life. For 2h depending on the Kaom's you use, 1500-3000hp on average shaved from your life pool. To go from getting 1 shots to 2-3 maybe even 4shots required to kill you. You'll still have to know if the guys crit and a lot of stuff now without crit just abusing secondary mechanics/frost walls/game imbalance kills as fast. Armor is still straight ass cheeks too to top it off. I'd of rather seen some real PvP balance like caps to multiplier and real fixes to other areas then having to lean on this piece of armor in lieu of Kaom's personally. I'm sure by the time we see 2.4 melee will get double fucked in the ass to compensate for this armor anyways leaving us back at square 1. GGG, the ADA of gaming....huuuur i gotz mai skilz.
IGN: MullaXul |
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Also this is interesting too:
If not that much for what it does, it's flavour text gets the feeling of pvp IGN: Márkusz
My builds: thread/1600072 ( •_•)>⌐■-■ (⌐■_■) |
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And the sad thing is that inquisitor will be still best against this, just have to pick Ele Overload
IGN: Márkusz
My builds: thread/1600072 ( •_•)>⌐■-■ (⌐■_■) |
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" This helmet can outclass Scolds in several ways. Firstly it doesn't suffer from the Cwdt PvP penalty. Secondly without having to damage yourself for 3k + damage at a time you may get more consistent casts off of it even at 30%. Thirdly it doesn't say in the helmet only. I can see this thing really really breaking PvP. It will take a build like Shin's and buff it, Zerphi's will still work too. If anything the instant heal/sustainability may suffer since you're not trying to ramp your mana costs as high but the damage potential is higher. The cast speed penalty isn't even a problem here. GGG, the ADA of gaming....huuuur i gotz mai skilz. IGN: MullaXul Last edited by MullaXul#2277 on Aug 28, 2016, 4:18:01 PM
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" Dude I'm 500% making a build for that helm, PvE or PvP, I don't care. I love it. The flavor text, the 3d art, the possibilities. I'm gonna have fun with that. Crit Shockwave Totem 650k +: #1657327 / Crit VMS (1 mil DPS): #1511368 / Crit self-cast spark: #1565708
1.3 crit firestorm: #1280086 / 1.3 crit Ice Nova: #1219809 / Flame Nova (sire of shards incinerate): #1359847 |
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" hahahaHaHaHaHahaHAHAHAHAHAHAHAHAH !!!!!!!!!!!!!!!!!! Ho my god this has to be the most hilarious thing I've seen in ages. Combine that with Juggernaut + Aegis + Talismans and has many reckless defenses that you need, the epic lulz is real.
Spoiler
Ho wait i forgot, everyone use Secondary damages now.
Nothing to see here guys path of EA , Vortex , HoT, Bear trap confirmed... Last edited by IceDeal#5895 on Aug 28, 2016, 4:27:43 PM
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" You would need 10 reckless defense jewels to make up for the lost block of the chest. This might just be better for evasion/armor. Crit Shockwave Totem 650k +: #1657327 / Crit VMS (1 mil DPS): #1511368 / Crit self-cast spark: #1565708
1.3 crit firestorm: #1280086 / 1.3 crit Ice Nova: #1219809 / Flame Nova (sire of shards incinerate): #1359847 |
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