Medallion, Event 61: A2TMP Piety Kill
To see your points in the current season (and its prizes), go to this page.
You are also able to view your season and events history on your profile page, under the Seasons & Events section. Standard rules for league events apply. Please click this link if this is your first race event. A guide has been posted here which covers general aspects and strategies of racing. Dead characters will still receive reward points. A summary of Alternate Start events: Unlike regular races, Alternate Start events do not begin in Act 1, Normal. They can begin in any act or difficulty after that. These areas are the same level as they appear in the regular game, and are not scaled down for these events. To compensate, Alternate Start Events provide pre-levelled characters with unallocated skill trees, who start with basic gear and skill gems appropriate to their level. These race types are also voided. This event begins in Act 2, Normal, in The Forest Encampment. Characters start at Level 12, with 13 unallocated passives. Active Mods The following league mods are active during this event:
A summary of Time based events: Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses. The boss required to be defeated for this race is: Piety, located in The Lunaris Temple (Level 2).
Boss Kill Prizes: The following are awarded to all players to complete them, not just the first.
Top Prizes: The overall top player by time will receive 3 Reward Points. The top 20 players of each class by time will receive:
Prizes for reaching specific levels:
Quest Prizes: The first player to complete each of these quests wins the prize listed.
Full-clear Prizes: The first player to kill all of the monsters in any of the following areas will receive:
Random Prizes: Reward points earned in this race grant tickets in a random draw for the following items:
Gameplay & Level Design Need help? Contact support@grindinggear.com Last bumped on Aug 4, 2016, 10:59:58 PM
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no
more fucking hasted vaals PISS |
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well i've got that lunaris 2 layout memorized now that's for sure
guess how many alcs / rare thingies worthy of chaosing Last edited by Fightgarr#3134 on Aug 4, 2016, 12:54:39 PM
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Last edited by Fightgarr#3134 on Aug 4, 2016, 12:52:34 PM
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too many traps in this one for me :P
died to lightning volatile zombie in sins1, then died to vaal lazers, stuns+ping couldn't run away, then died to freeze box in northern Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
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carried |
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Died to titty bitches :^)
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tfw not melee Also the corrupted zones in vaal ruins and crema completely threw me off ▒█▀▀█ █▀▀█ █▀▀ █▀▀ █▀▀ ▒█▀▄▀█ G O O D MTX Seal of Quality
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lol I took a vaal slam and survived with 30-ish HP left
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