Medallion, Event 50: A3 Lethal Dominus Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

A summary of Alternate Start events:

Unlike regular races, Alternate Start events do not begin in Act 1, Normal. They can begin in any act or difficulty after that. These areas are the same level as they appear in the regular game, and are not scaled down for these events.

To compensate, Alternate Start Events provide pre-levelled characters with unallocated skill trees, who start with basic gear and skill gems appropriate to their level. These race types are also voided.

This event begins in Act 3, Normal, in The Sarn Encampment.

Characters start at Level 22, with 25 unallocated passives. They have allied with Eramir when dealing with the bandits.

Active Mods
The following league mods are active during this event:
  • Fixed Seed: All instances of a given area have the same area layout, for all players. Multiple Race Events will regularly have the same seed. That is, the instance area layouts will be same in all the races of a fixed seed set. This includes all Signature events.
  • Lethal: Monsters deal 50% increased damage. Monsters have 50% of their physical damage is added as cold damage, as fire damage, and as lightning damage.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: Dominus, located in The Upper Sceptre of God.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective will still be counted for receiving reward points.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Piety in Normal difficulty: 1 Reward Point.
  • Kill Dominus in Normal difficulty: 4 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 30: 5 Reward Points.
  • Level 28-29: 4 Reward Points.
  • Level 26-27: 2 Reward Points.
  • Level 24-25: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty A Swig of Hope (The Docks): 2 Reward Points.
  • Normal difficulty A Fixture of Fate (The Library): 2 Reward Points.
  • Normal difficulty Sceptre of God (The Upper Sceptre of God): 3 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Catacombs: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ngamahu Tiki Unique Item (50 available to be won)
  • Alternate Art Night's Hold Unique Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Last bumped on Aug 2, 2016, 12:59:47 AM
Giving 2 hours and a start location of Act 3 is very, very generous.
lethal is my nightmare :(
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
ow

also no life from Oak RIIIIIP
Last edited by Fightgarr#3134 on Aug 1, 2016, 8:30:27 PM
"
SalsaRoja wrote:
Giving 2 hours and a start location of Act 3 is very, very generous.


I think the lethal mod might be the reason for that
let's see if it's easy enough for a slowass like me to clear after a 30 minute handicap.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
This was WAY more fun than expected. Difficult but still fair, not like some other "hard" races (BLAMT looking at you). Probably the race I've enjoyed the most this season despite dying on my first run to Piety's ice shot (with a 80% IPD Gilded Axe too...)

Just worth it for the adrenaline rush alone.
"
Johnny_Annihilation wrote:
Difficult but still fair
Just worth it for the adrenaline rush alone.


Tell that to the classes that dont get free all res on tree and are given no resists on gear in act 3.

I might be a little salty over this race :P
Very stupid but very fun

Died first to a rare ninja titty bitch, then second to some blue titty bitches that my feeble DPS could not yolo

The third run was THE RUN
Last edited by Fightgarr#3134 on Aug 2, 2016, 1:02:44 AM
insane but fun race imo
i screwed up on Dom, could've had 1st overal but whipper globaled me while i was waiting in loading screen to a3

he only had like 15% :-/
what up cuzz
Last edited by feelgewd#2251 on Aug 2, 2016, 12:54:31 AM

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