Active Mods
The following league mods are active during this event:
Cutthroat: Players can invade each others' instances (ctrl+click on the entrance to an area), and are always hostile to one another. Players drop items (except gems and flasks) on death, and lose experience to their killer. Leaving areas takes 5 seconds and the grace period upon entering an area is shortened to 20 seconds.
Top Prizes:
The overall top player by experience will receive 3 Reward Points.
The top 20 players of each class by experience will receive:
#1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
#2 player of each class: 6 Reward Points.
#3 player of each class: 5 Reward Points.
#4 player of each class: 4 Reward Points.
#5 player of each class: 3 Reward Points.
#6-10 player of each class: 2 Reward Points.
#11-20 player of each class: 1 Reward Point.
Prizes for reaching specific levels:
Level 50: 16 Reward Points.
Level 45-49: 15 Reward Points.
Level 40-44: 14 Reward Points.
Level 31-39: 12 Reward Points.
Level 24-30: 10 Reward Points.
Level 18-23: 5 Reward Points.
Level 13-17: 4 Reward Points.
Level 8-12: 3 Reward Points.
Level 4-7: 2 Reward Points.
Level 2-3: 1 Reward Point.
Quest Prizes:
The first player to complete each of these quests wins the prize listed.
Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.
Normal difficulty A Swig of Hope (The Docks): 2 Reward Points.
Normal difficulty A Fixture of Fate (The Library): 2 Reward Points.
Normal difficulty Sceptre of God (The Upper Sceptre of God): 3 Reward Points.
Cruel difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
Cruel difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
Cruel difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
Cruel difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.
Cruel difficulty A Swig of Hope (The Docks): 2 Reward Points.
Cruel difficulty A Fixture of Fate (The Library): 2 Reward Points.
Cruel difficulty Sceptre of God (The Upper Sceptre of God): 3 Reward Points.
Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
Normal difficulty The Fetid Pool: 2 Reward Points.
Normal difficulty The Den: 2 Reward Points.
Normal difficulty The Dread Thicket: 2 Reward Points.
Normal difficulty The Catacombs: 2 Reward Points.
Cruel difficulty The Fetid Pool: 2 Reward Points.
Cruel difficulty The Den: 2 Reward Points.
Cruel difficulty The Dread Thicket: 2 Reward Points.
Cruel difficulty The Catacombs: 2 Reward Points.
Merciless difficulty The Fetid Pool: 2 Reward Points.
Merciless difficulty The Den: 2 Reward Points.
Merciless difficulty The Dread Thicket: 2 Reward Points.
Merciless difficulty The Catacombs: 2 Reward Points.
Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
Alternate Art Ngamahu Tiki Unique Item (50 available to be won)
Alternate Art Night's Hold Unique Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
i typically enjoy cutthroat/d2 style pvp, but having this as a race is really contrary to racing. if one's effectively racing, one's at the top of the pack and there's no one to pvp. it forces us to decide if we want to competitively race though it (and then it's basically just a vanilla 4 hour boring race) and go for the points or utilize the mechanic and have fun dueling.
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