Medallion, Event 37: Headhunter

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

Active Mods
The following league mods are active during this event:
  • Headhunter: When you kill a rare monster, you gain all its mods for 20 seconds. Every monster pack has a rare monster (even the Twilight Strand). This race type is voided.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 22: 10 Reward Points.
  • Level 19-21: 8 Reward Points.
  • Level 16-18: 7 Reward Points.
  • Level 12-15: 6 Reward Points.
  • Level 9-11: 4 Reward Points.
  • Level 6-8: 2 Reward Points.
  • Level 4-5: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty The Dread Thicket: 2 Reward Points.
  • Normal difficulty The Catacombs: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ngamahu Tiki Unique Item (50 available to be won)
  • Alternate Art Night's Hold Unique Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Last bumped on Jul 30, 2016, 7:14:54 PM
love this race :). need more of em
"FMR it's another day in paradise" IGN NEEDBLOOD
does this mean headhunter CAN drop in this race????
I got a fever and the only prescription, is more cowbell!
Perandus Jewels: https://www.pathofexile.com/forum/view-thread/3584147
it was all going SO WELL until it wasnt anymore
This league seems to have at least double the number of volatile bloods the previous one did. I had no real trouble the previous time, but this time I keep running into volatiles which either can outrun me (see: certain cannibals) or were so mixed in and hard to spot with the new orange coloring (see: certain orange rhoas) that they were impossible to get out of range of the explosion... and the explosions literally oneshotted from full health despite careful attempts to be full health when striking the killing blows. Completely ruined the league, happened a good 10+ times in a row, so either something changed or my luck was amazingly bad. Either way, balance-wise, this needs looking into, volatiles that can be impossible to outrun with early-game gear should not be one-shotting.
"
TheLastZica1 wrote:
This league seems to have at least double the number of volatile bloods the previous one did. I had no real trouble the previous time, but this time I keep running into volatiles which either can outrun me (see: certain cannibals) or were so mixed in and hard to spot with the new orange coloring (see: certain orange rhoas) that they were impossible to get out of range of the explosion... and the explosions literally oneshotted from full health despite careful attempts to be full health when striking the killing blows. Completely ruined the league, happened a good 10+ times in a row, so either something changed or my luck was amazingly bad. Either way, balance-wise, this needs looking into, volatiles that can be impossible to outrun with early-game gear should not be one-shotting.


This. This would be a really fun race with the exception of these volatiles one-shotting you and appearing starting at level friggin 1. The amount of damage they do is just stupid.
IGN = Tetti
Last edited by Tetti#6557 on Jul 30, 2016, 6:41:54 PM
aaargh almost made it to docks, warehouse district with 11mins remaining but popped by volatile :D gg
pvp loooooooool
found this on hilock used it to kill vaal oversoul gg bow mate also kept me in the top 20 till i died
I REALLY loved the part where every single rare in the Vaal ruins was only armoured/extra life/energy shield. Tilted me pretty hard there.
"
D3izhistory wrote:
does this mean headhunter CAN drop in this race????


mabye, nobody will ever know cause it's a level40+ drop and the league is voided anyways :^)

Report Forum Post

Report Account:

Report Type

Additional Info