Medallion, Event 35: Exile Onslaught

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

Active Mods
The following league mods are active during this event:
  • Exiles Everywhere: All areas other than towns and the Twilight Strand will be inhabited by 20 additional rogue exiles. Exiles will spawn regardless of their usual level restrictions. Ths race type is voided.
  • Onslaught: Monsters have 20% increased Attack, Cast and Movement Speed.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 28: 14 Reward Points.
  • Level 24-27: 12 Reward Points.
  • Level 20-23: 10 Reward Points.
  • Level 16-19: 8 Reward Points.
  • Level 12-15: 7 Reward Points.
  • Level 9-11: 6 Reward Points.
  • Level 6-8: 4 Reward Points.
  • Level 4-5: 2 Reward Points.
  • Level 3: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.
  • Normal difficulty A Swig of Hope (The Docks): 2 Reward Points.
  • Normal difficulty A Fixture of Fate (The Library): 2 Reward Points.
  • Normal difficulty Sceptre of God (The Upper Sceptre of God): 3 Reward Points.
  • Cruel difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Cruel difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Cruel difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
  • Cruel difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty The Dread Thicket: 2 Reward Points.
  • Normal difficulty The Catacombs: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ngamahu Tiki Unique Item (50 available to be won)
  • Alternate Art Night's Hold Unique Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Last bumped on Jul 29, 2016, 3:21:26 PM
This was so fun
Last edited by albinofreaken#3942 on Jul 29, 2016, 3:02:17 PM
I think imma be happy with the level 3 reward :D:D

no evoid league?:/

exile ek totem going to hurt alot at begining :P
my english sux.
Last edited by C1111#0919 on Jul 29, 2016, 11:23:26 AM
Wow, Nice Lag Race... Never before had 1 fps in Coast!
exactly as cancerous as expected
Didn't even notice it's 2 hour event, ripped to xandro early and didn't reroll.
Exile ek totem is insaneeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee, i died to it at lvl 17...

I didn't know we were playtesting performance in this.
Had some really nice crash with rollback of 2 levels.
ProjectPT was right.
goldrim dropped at L7, 2nd QS in A2

Spoiler


didn't know if I go to docks or dried lake but decided to go
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)

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