[2.4 updates] Voltaxic Volley Fire Barrage Deadeye -- Well Barrage is now #1 Bow Skill

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JohnnyV76 wrote:
another thing...
It's obvious that Voltaxic is a great all-round choice with less reflect risk but after finding a wind ripper and taking it for a spin I found that this is clearing much faster. So, if you play smart and have a map without ele reflect then a windripper is a great choice. Base crit on my ripper is 9% compared to the 6% of the voltaxic. That is a huge difference on actual crits. I guess the same goes for a good harbinger if you have a map with ele reflect.


Benefits of voltaxic:
Chaos damage that Shocks. Has highest elemental base damage. Dual dip for massive damage with void manipulation. Cheap. Less problems with high resist mobs.
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Juran_Fox wrote:
My question is... what if I don't have a pierce gem?

10% from the Quiver.
50% from the Skill Tree and Piercing Shots
40% from Powerful Precision, at least...
Totals out to 100% Pierce.

Why would I still have a pierce gem?
Why not switch it out for slower projectiles, or culling etc.

To me, the question is, is it worth investing on the skill tree, so that I can allocate a different skill gem that could do even more damage then pierce.


Because Pierce still gives 19% more projectile damage. So you drop 19% more damage, spend 5 points on tree, and then gain a 29% more from Slower Projectiles. So you've gained 10% more and sacrificed 5 passive points. Definitely not worth the investment. This build is already very tight on points (because of all the investment required to activate Volley Fire jewels), so all your points are valuable.
El Psy Congroo.
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Patchumz wrote:
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Juran_Fox wrote:
My question is... what if I don't have a pierce gem?

10% from the Quiver.
50% from the Skill Tree and Piercing Shots
40% from Powerful Precision, at least...
Totals out to 100% Pierce.

Why would I still have a pierce gem?
Why not switch it out for slower projectiles, or culling etc.

To me, the question is, is it worth investing on the skill tree, so that I can allocate a different skill gem that could do even more damage then pierce.


Because Pierce still gives 19% more projectile damage. So you drop 19% more damage, spend 5 points on tree, and then gain a 29% more from Slower Projectiles. So you've gained 10% more and sacrificed 5 passive points. Definitely not worth the investment. This build is already very tight on points (because of all the investment required to activate Volley Fire jewels), so all your points are valuable.


Fair point, thanks for clarifying.
Has anyone been able to do Uber lab with this build? I've tried a couple times now and Izaro 1-shots me. What strat did you guys use? Because it seems like I have to choose between standing still to shoot him or moving around so I don't get 1-shot by his volley.
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bridgeburner wrote:
Has anyone been able to do Uber lab with this build? I've tried a couple times now and Izaro 1-shots me. What strat did you guys use? Because it seems like I have to choose between standing still to shoot him or moving around so I don't get 1-shot by his volley.


https://www.youtube.com/watch?v=GjmiZJ-JnHQ

https://www.youtube.com/watch?v=bZb3572Fw5c
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kindevu wrote:
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bridgeburner wrote:
Has anyone been able to do Uber lab with this build? I've tried a couple times now and Izaro 1-shots me. What strat did you guys use? Because it seems like I have to choose between standing still to shoot him or moving around so I don't get 1-shot by his volley.


https://www.youtube.com/watch?v=GjmiZJ-JnHQ

https://www.youtube.com/watch?v=bZb3572Fw5c


Yea you did that the last time someone asked. Can you maybe provide your stats or gear or something?
Last edited by bridgeburner#6448 on Oct 8, 2016, 12:35:09 PM
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bridgeburner wrote:
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kindevu wrote:
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bridgeburner wrote:
Has anyone been able to do Uber lab with this build? I've tried a couple times now and Izaro 1-shots me. What strat did you guys use? Because it seems like I have to choose between standing still to shoot him or moving around so I don't get 1-shot by his volley.


https://www.youtube.com/watch?v=GjmiZJ-JnHQ

https://www.youtube.com/watch?v=bZb3572Fw5c


Yea you did that the last time someone asked. Can you maybe provide your stats or gear or something?


If you know i provided these links before you should also know i provided my gear as well.
Anyway, for gear check on my profile. Character: rindorin
Last edited by kindevu#1803 on Oct 8, 2016, 5:22:16 PM
Hi,
I'm playing this build and I wanted to ask which option is preferable for rings:

1) (31-34)% increased Chaos Damage + 23% increased elemental Damage

2) Adds (4-8) to (71-76) Lightning Damage to Attacks + 23% increased elemental Damage

Also, how using or not using Void manipulation will effect the choice?
Does this build require a six link to function at end game or will two five links suffice?
What helmet should i use? Rat's or Devotos with 2 barrage projectiles?

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