0.9.5h Patch Notes
During the deployment of this patch, there will be a downtime of up to 30 minutes as we migrate our master server to new hardware (Dual SSDs and 12gb of RAM :D)
Version 0.9.5h:
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first
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Chose you as you've been v active and ofc polite ;) codes FRA32-MYXC9-JXW2Z-XTJ2U Enjoy and happy xmas. |
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Good changes!
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What were the specs of the old system so we can see the upgrades?
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zomg nerfed party UI QQ
:D ~SotW HC Guild~
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Yay for better servers!
And the party UI change is much appreciated. Keyblades!
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Sweet news, i love the dual ssd + 12 gb ram thing :p
Whowandsome, Lightning strike crit witch 90
Lubricus, Leap Mara 80 Rhagnagnus, On holidays shadow 90 |
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please stability please, it feels like 9.1 with the out of memory errors, windows error report crashs, and random dc's. 9.2 was solid then 9.3 the projectiles came back with the lag, now rain arrows, multispears and such dont go away after theyve been used.. ie if a witch shoots a ice spear and a player joins the map, hell see the ice spear, even if it was shot 20 minutes ago.
its like what they did is recorded there and when they walk passed its played back or something. oh yeah and chaos needs a map selecor, i cant count how many unused instances are left open and portal hopping just to get ledge 1/20 times. old pcs like ledge cause it has less load. or maybe probe the pc stats and have ledge a higher chance for pcs with 1g of ram or something. Steam:Gonejah Last edited by nugstash#7482 on Jan 19, 2012, 1:44:14 PM
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"That's a known issue which has been occurring with all projectiles since before the beta, which we'll hopefully have a good way to solve soon - it's a complicated issue to do with which data is serialised to clients. | |
Cool, first day i'm in the beta and new patch already :)
Hope the hw upgrade fixes my main issue, the lag. Awesome game, but HC is too easy (end of 2nd act normal). Only real challenge was blackthrash so far. Last edited by misterioes#7934 on Jan 19, 2012, 2:24:18 PM
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