[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

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ForteBraccio wrote:
it could need an hybrid flask or a couple of points on mana reg, eventually u don't have to spam too much the totem, I don't think it would be a huge problem. I don't have too much time right now but I hope soon I ll try on my slayer ;)


ye ^^ i tried it at my duelist (gladiator), the block is realy nice, and the dmg is also ok. but i like my berserker more because the nice heal from "war bringer", the duelist need the flask. wich i only use for bleed with my berserker - and as soon the league end i will switch to the Death door boots and than this problem is also solved :D
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
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Last edited by guggelhupf#2310 on Jul 14, 2016, 9:04:34 PM
added a best dmg Setup with with "Vaal Haste", "Atziri's Promise", "Lion's Roar" "Taste of Hate", "Concentrated Effect" and with "added fire Dmg" compared to "less Duration"

its nearly the same dps and i think it depends on your own playtyle

Less DMG with "Added Fire" (766k dps) but more duration (13,9sec)
or
More Overall DMG with "Less Duration" (803k dps) but less duration (6,4sec)

so we take the dmg 3x because we have 2 Totems and +50% with Vaal Lighting Trap through shock. now we come to ~ 2,4 million dps and thats without the Bleed and Poison through "Voidheart" ;)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
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Last edited by guggelhupf#2310 on Jul 14, 2016, 9:57:02 PM
How Vaal Grace work with Unwavering Stance(Cannot Evade enemy Attacks)?
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Makcu wrote:
How Vaal Grace work with Unwavering Stance(Cannot Evade enemy Attacks)?


Vaal Grace concerns the dodge, iron concerns the evasion, 2 different things:

Dodge Attacks applies to attacks. It is rolled after evasion and is not connected to the attacker's accuracy, so chance to dodge is unaffected by evasion-related mechanics such as blind, Resolute Technique or Unwavering Stance.
very nice build here, thanks for posting it for the rest of us to use.

would the shield >>> Chernobog's Pillar be a better option? it has more added damage and armour.
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zoomshot wrote:
very nice build here, thanks for posting it for the rest of us to use.

would the shield >>> Chernobog's Pillar be a better option? it has more added damage and armour.


is has fire dmg (Adds (7–15 to 10–25) Fire Damage to Attacks) and our dmg comes from physical dmg ;)

and the great old one gives life, attack speed and spellblock too, wich is way better than the Chernobog's Pillar
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf
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Last edited by guggelhupf#2310 on Jul 16, 2016, 12:10:10 PM
Can this build be done without a voidheart? im looking for new league uber farmers and I'm afraid voidheart would be impossible to get next league due to it being a fated unique?

I know there are alot of things that can change in an instant in patch notes, but I'm trying to play this build on standard a bit since i have all gear(with voidheart but want to do it without) and some characters with free respec

thanks alot, really cool build
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edys007 wrote:
Can this build be done without a voidheart?


sure, thats why i put "Voidheart" as an alternative version ;)
My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
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Yes I read that part but all your videos show that you have voidheart equiped. Sorry not trying to make your life hard, but if i wanna play your build and dont want to take advantage of double dipping poison/bleed mechanic, what can I change to be able to do uber atziri. Your advice on what can be changed on tree as well.

I don't like starting a build that takes advantage of broken mechanics, and I hope you agree like me that double dipping is really broken right now.
Hi, I have a question. What do u think about going with scion (berserker/hierophant)? It will allow us to have 3 totems with bringer of rain and some life leech.

Thank you.

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