Mechanical Questions Thread

Hello,

I have the following question:
Can you reroll an item with a master signature mod (e.g. −(4 to 8) to Mana Cost of Skills (Elreon's, prefix)) and get the same mod ? aka Do master signature mods remain within the item's affix pool once rerolled ?

Thank you!
"
ahiddenproxy wrote:
I've made a freezing pulse build with full fire conversion. If I take liege of the primordial and use a fire golem and ice golem, do I get a combined 80% elemental buff, 40% from the fire, and the converted 40% from the ice golem?


Yes, just as it is explained here:
http://pathofexile.gamepedia.com/Damage_conversion

The resulting Cold converted to Fire will be affected by both Cold and Fire modifiers.

I hope I have helped.
Last edited by DBawss#6371 on Jul 14, 2016, 9:40:55 AM
"
Satarial wrote:
Hello,

I have the following question:
Can you reroll an item with a master signature mod (e.g. −(4 to 8) to Mana Cost of Skills (Elreon's, prefix)) and get the same mod ? aka Do master signature mods remain within the item's affix pool once rerolled ?

Thank you!


No, you can't roll them.

They simply eventually spawns on blue items the Masters sell.

I hope I have helped.
Why isn't Stone Golem's HP regeneration buff affected by Elementalist's Liege of the Primordial node?

"
BloodlessKhorne wrote:
Hello. I have questions :) I'm sorry for my terrible english. :)

1. Enchances in helmet from labiryth work with Vaal Skills? I mean, play Vaal RF and if in helmet have RF radious

(12% increased Righteous Fire Radius)
Its work with vaal skill?


"Helmets can be enchanted to have effects that benefit a specific skill. The Vaal version of a specific skill is also affected."
http://pathofexile.gamepedia.com/Enchantment

"
BloodlessKhorne wrote:
2. If i play Elementalist in Burning Mode (Flameblast & Vaal RF) and if i wear x2 Comsuming Dark dagger( at all 90% fire conversion to chaos) i have burning dmg from last 10% fire dmg or overall dmg what i hit to mob chaos + fire? (in elementalist spread)


I'm not sure what you're asking here, but if you are Converting 90% of your Damage from Fire to Chaos, I wouldn't advise focusing on a Burn Build, simply because Ignite is based out of 20% of your Fire Damage and the Poison deals 10% out of your Chaos Damage.

Simply put, you deal 1000 damage with Fireblast.
Monsters will take: 900 Chaos + 100 Fire.
You will Ignite them for 20.
You will Poison them for 90.

http://pathofexile.gamepedia.com/Ignite
http://pathofexile.gamepedia.com/Poison


"
BloodlessKhorne wrote:
3. How works Pyre when i use "vortex" skill to convert cold to fire(100%) and ignite enemys die, still work ele prolif and burning to other from elementalist? when bodys disappear?


Monsters you 1 shot won't proliferate (since they died and left no body), but the remaining ones that did not die on the 1st impact will proliferate as usual.


"
BloodlessKhorne wrote:
And how i can convert "Vortex" skill degen cold ? to fire? its possible? i try pyre/fire to avatar but that dont work.


"Damage Over Time can't be converted."
https://www.pathofexile.com/forum/view-thread/1321987


"
BloodlessKhorne wrote:
4. I can ask why Pendulum of Distruction (Elementalist Skill), no have 4sec icon near auras etc? i dont know when i have it, and its same with Herald of Thunder, why dont see how much have "charge" bolts to use(auto lightning hit), that be good in bomber build what base on it.
If you have informations your team work with it or plans enter it, can tell yes/no? :) That very help me and other ppl.


I hope they implement a visual effect or a buff icon too.


"
BloodlessKhorne wrote:
5. I have after last patch "drops" fps after open PoE and first map, i think "textures or files" must load, and it drop. I Have x3 disc, x2 SSD and 1 HDD.
-First SSD is only for Windows & Programs,
-Second SSD is for games i play well, PoE, WoT, Overwatch, Lineage 2.
-Third HDD is for other files/games/etc.

I want know why i have drops in GTX 770 MSI, 8gb Ram, Intel i5-4670K 3.40 GHZ i use Win 7 64b. Witcher 3 work in 55-60 fps in very high/ultra settings, poe.... i know optymalization and others but after that patch is tragedy in my and friend computer, same componets only he have GTX 970 Gigabite. In poe w/o V.sych have 200-300 fps(in different location) that can drop to 0 for 1-10sec in first moments.
I test other SSD/HDD and get new from dad work to test, always that same, i try off settings or "tomato" textures, always fps drops.
Have any solution for it?

Very Thanks for answer me, and read this bad english at all.


I can't really help you on this one, since this is a Mechanical Question Thread.
Please repost this last question here:
https://www.pathofexile.com/forum/view-forum/support

But first, check if other people are facing the same issue (they usually are), inside that Forum.
And don't forget to check if you have the latest released video driver for you card, it frequently helps.

I hove I have helped you.
Last edited by DBawss#6371 on Jul 14, 2016, 10:40:07 AM
"
Curdi wrote:
Why isn't Stone Golem's HP regeneration buff affected by Elementalist's Liege of the Primordial node?


Because it is an Elementalist Passive, meant for Elemental Golems.

Chaos Golem and Stone Golem are not Elemental Golems.

But do notice, you will still receive the increased matching damage.

http://pathofexile.gamepedia.com/Liege_of_the_Primordial

I hope I have helped.
"
Mark_GGG wrote:
Hi...


A question about taunt effect introduced in Development Manifesto: 2.3.0 Balance while the Worthy Foe from Champion ascendancy class also provide "Enemies you Taunt deal 10% less Damage against other targets"

Do they stack? If so, additive or multiplicative?
"
InstantDie wrote:

A question about taunt effect introduced in Development Manifesto: 2.3.0 Balance while the Worthy Foe from Champion ascendancy class also provide "Enemies you Taunt deal 10% less Damage against other targets"

Do they stack? If so, additive or multiplicative?


Yes.
Increased and Reduced always stack additively, while Less and More stack multiplicatively.

I hope I've helped you.
Hi,

Im having trouble with the "Animate Weapon" skill.
It doesn't animate any ground mele weapon at all.
(And I don't use range weapons cause it's restricted to mele weapon only)
The spell takes the mana to do it, but it does nothing.

But "Animate Gardian" skill works just fine.
I did try Animate Weapon without the Animate Gardian on.
But it still doesnt work.

Im wondering if anyone knows or can help me about that little bug i have?

Thx in advance

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

More info:

Yes the mele weapon for use is identified and i tried some normal mele weapons too.
Yes they are laying on the ground.
The skill is bound on the right boutton of my mouse and I tried those hotkey too but it still doesn't activate.
And the "Pickup Key" option is disable.
Also I tried with and without my Animate Gardian on and off,
And I try to change the emplacement of the skill from glove to wand but still doesn't activate.
This is a little bizarre...


Thx again in advance
"
M3NT4LFREAK wrote:

Im wondering if anyone knows or can help me about that little bug i have?


This is a Mechanical Question Thread regarding how they work.
My Animate Weapon is working as intended, so it's seems you do have a bug.

"Not working as intended" stuff and bugs posts go here:
https://www.pathofexile.com/forum/view-forum/help-and-information

But first, check if other people are facing the same issue (they usually are), inside that Forum.

Report Forum Post

Report Account:

Report Type

Additional Info