Mechanical Questions Thread

Does the Projectile Weakness more dmg modifier also affect poison dmg applied by Kinetic Blast explosions?
Increased projectile dmg from gear/tree does it, but i'm not sure about the curse.
Last edited by Velgor#1241 on Jul 9, 2016, 7:25:52 PM
Was wondering if we could get numbers on shockwave totem health. The only information I could find on the topic is severely outdated. Trying to figure out the relative value of tukohama and % totem life nodes.

Also, can tukohama's 'reflect' mechanic be scaled with increases to area of effect?
Last edited by nasirabtw#4349 on Jul 9, 2016, 11:03:27 PM
bump

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sesquipedalias wrote:
I'm not convinced. It's about when calculations happen. Moster snappshotting vs flasks is all about [something] being calculated when the monster starts an attack, and the calculated values being applied IF it hits you. So if that something reaches all the way to how much damage you take, then mitigation such as ToH won't help if you pop the flask too late. On the other hand, if that something is just monster damage, and you *taking* that damage is something that gets further calculated after the hit lands, then ToH will help even if you pop it at the last minute - unlike e.g. a granite or a basalt. So I'd still like to see a dev answer...


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Freeeeez wrote:
"
sesquipedalias wrote:
Does monster damage get snapshotted if I pop Taste of Hate between them attaking/casting and scoring the hit on me? Or, since it's me modifying how I take my damage, can I use ToH to mitigate damage even after monsters start an action against me (e.g. rhoa charge)?

Thanks!! Awesome thread!!

ToH has nothing to do with the monster damage, it alters how you take damage.




p.s. how do I get notified about responses to a post I made within a thread? mmmmmmmmmmmm...?
Scenario:

I have a relatively small amount of unreserved mana and a sapping life flask is active, keeping my mana at 0.

I also have MoM and "% of damage taken gained as mana when hit".

I get hit for some damage.

My understanding is that "% of damage taken gained as mana when hit" happens *before* I take the damage from the hit, and that the damage being taken happens "instantaneously after" that, so I should get full mitigation from my MoM despite the life flask continuously draining my mana.

Pls confirm or correct :D

Thank you
IIQ

In 1.0.0

40% of the item quantity bonus for additional party members is now shifted towards item rarity. Gems and currency items still receive the old item quantity bonus.

So there is 40% IIQ to currecy from a party member? (It wasn't canceled... or was?)

Also:
We need new actual manual about IIQ and IIR, plz GGG!
"Отрастил скилл - имеешь право ногибать" СерБ
How does the less duration support gem interact with bleed/poison caused by the supported skill?

Does the helmet enchant which reduces earthquake skill effect duration also reduce the poison/bleed duration caused by earthquake?
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sesquipedalias wrote:
My understanding is that "% of damage taken gained as mana when hit" happens *before* I take the damage from the hit, and that the damage being taken happens "instantaneously after" that, so I should get full mitigation from my MoM despite the life flask continuously draining my mana.

From the wiki: "If the character gains mana when hit with the x% of Damage taken Gained as Mana when Hit modifier, that mana is gained before any damage is absorbed by mana"

So yes, it will help. You won't get full mitigation from your MoM if you don't have 30% or more of Damage Taken gained as Mana when Hit.

Let's say you have 10% of Damage Taken gained as Mana when Hit:
The hit does 1000 damage, you have 0 mana.

You take the hit, you get 100 mana.

100 mana is taken away from MoM, and you take the remaining 900 damage as life.

For more info, go to the wiki: http://pathofexile.gamepedia.com/Mind_Over_Matter
Hi !

Have a video with a hacker ( auto attack hack ) , where can i posted him ?
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damajer wrote:
How does the less duration support gem interact with bleed/poison caused by the supported skill?


Bleed and Poison are skill effects. If Less Duration is capable of affecting an active skill, it will shorten the duration and provide a damage multiplier to bleed and poison as well.

Less Duration is able to support Earthquake because Earthquake has a duration.

Based on a thread claiming this information is wrong in Feedback and Suggestions, there is likely a bug right now causing you to gain the benefits of Less Duration Support while not having to suffer the drawbacks. That is, your Bleeding and Poison damage is being multiplied, but their duration remains constant.

"

Does the helmet enchant which reduces earthquake skill effect duration also reduce the poison/bleed duration caused by earthquake?


This one would likely need Mark_GGG for official confirmation, but I would bet my exalts on "No." Here's my reasoning why. 3 durations are involved:
1. Earthquake's aftershock duration
2. Bleed duration
3. Poison duration
The only one that counts as earthquake duration would be 1 in my eyes, but like I alluded to, poison and bleed are skill effects, so I wouldn't be too surprised if I were wrong.

"
MegaDedys wrote:
Have a video with a hacker ( auto attack hack ) , where can i posted him ?


Email support@grindinggear.com with an explanation and evidence attached! They will look into it.
Need game info? Check out the Wiki at: https://www.poewiki.net/

Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347
Last edited by adghar#1824 on Jul 10, 2016, 2:12:40 PM
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MegaDedys wrote:
Hi !

Have a video with a hacker ( auto attack hack ) , where can i posted him ?

You can start by uploading it to youtube (maybe make it unlisted), and then send it to their support at: support@grindinggear.com

You could also just post it on reddit, but make sure to not show names if possible, and most definitely do not show how to do it if you do know how. I would not recommend posting it on reddit though.



I'd like to know how you know it's an auto attack hack, is he attacking extremely quickly? If he is, are you sure he doesn't have 2 extremely quick weapons with an attack linked with Multistrike and Faster Attacks?
Last edited by hamudra#4540 on Jul 10, 2016, 3:22:01 PM

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