Mechanical Questions Thread
" That slayer culling is still culling. Same but more uber. Everyone including uniques die as soon as they drop to 20%. Glacial Hammer's cull is different because it does not work on uniques. |
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" The pen is totally ignored. Sirus will be considered as though having 0 res. The pen is only applying on non-crit. |
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" Nope. You cannot bypass cooldown by triggering them. |
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" well thanks for no info the limit thing was clearly done only because "Cast on/when/while .." abuse, so they rather significantly nerf the skills than to do somethink with the "Cast on/when/while .." but thats another isue, im here for the questions i have asked .... Last edited by karving47#1833 on Jan 17, 2021, 6:44:27 PM
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" It casts them all at once, if that's what you are asking. The "effects reoccur" wording is used instead of "cast" or "trigger" because it is mechanically different. If you are asking if the repeats are just snapshots of the initial cast (same damage rolls, crit or not), but with less damage, then I dont have the answer. Last edited by jeerinho#7997 on Jan 17, 2021, 7:35:22 PM
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hi all, i have only a question:
how to reset a skill point of atlas? |
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Lets say I have Liege of the Primordial and Elemancer ascendencies, as well as the Golem Commander passive cluster.
Liege of the Primordial: +1 max golems, 25% increased Effect of Buffs granted by your Golems per Summoned Golem Elemancer: +1 max golems, 25% increased Effect of Buffs granted by your Golems per Summoned Golem Golem Commander passive cluster: +1 max golems, 70% total increased Effect of Buffs granted by your Golems For a total of 4 golems, and with all of them summoned then 270% increased Effect of Buffs granted by your Golems. Assuming you have the following golems: Level 20 Stone Golem - Golems grant 105 life regenerated per second. Level 20 Chaos Golem - Golems grant 4% additional physical damage reduction. Level 20 Ice Golem - Golems grant 30% increase critical strike chance. Level 20 Lightning Golem - Golems grant 9% increased attack and cast speed. With the buff effect increase of 270%, those numbers become: 388 life regenerated per second. 14% additional physical damage reduction. 111% increased critical strike chance. 33% increased attack and cast speed. Now, does EACH GOLEM grant those buffs assuming they are all summoned at once, effectively multiplying the numbers by 4? 1552 life regenerated per second. 56% additional physical damage reduction. 444% increased critical strike chance. 132% increased attack and cast speed. Is that how it works, or am I completely misunderstanding things? The "Golems grant X buff" on the Golem gems may be tripping me up. |
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Does anyone have info regarding these mods and minions. 1. 20% more attack/spell damage on weapon 2. socketed attacks/spells have + base crit on helmet https://www.reddit.com/r/pathofexile/comments/9jla16/psa_socketed_attacksspells_deal_x_more_damage_is/ Based on that post, socketed attacks/attack skills would affect summon skeletons. https://www.reddit.com/r/pathofexile/comments/8czela/psa_about_socketed_spells_have_3_increased_crit/ According to that post, crit helms don't affect minions. According to POB, spell crit on helm and spell 20% more damage does affect skeletons. Is there concrete info on what's correct? I asked around on the necro discord and it seems the people there aren't sure either. I would think socketed attacks would work for skellies but POB thinks otherwise. |
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Why isn't this recipe working? All the maps I'm selling are exactly the same. I thought I was supposed to get a +1 tier map...
https://postimg.cc/PpydcVTL |
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Looking for confirmation that Indigon life recovery is not affected by "life recovery from flasks" but it is considered life recovery, just from Indigon itself.
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