Mechanical Questions Thread

What is this eye in Heist? I killed everyone near it and there is nothing on its place.
The eye is constantly moving through the walls, suddenly dissappears. What is its purpose?
Noticied it is on perception job only.

There once was an exile who found a map of infinite doctors.
Tell me pls, Herald of Purity provide damage/movement buff to other minions? (not sentinels)
Hello :)
Can anyone explain me why i don't recover my hp (2951/2961) while leeching ?
https://youtu.be/IEpaCQimdjk if you want to see
thanks
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Programysh wrote:
What is this eye in Heist? I killed everyone near it and there is nothing on its place.
The eye is constantly moving through the walls, suddenly dissappears. What is its purpose?
Noticied it is on perception job only.



Nenet detects the patrols, its her quirk from perception job.
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gibouz wrote:
Hello :)
Can anyone explain me why i don't recover my hp (2951/2961) while leeching ?
https://youtu.be/IEpaCQimdjk if you want to see
thanks


Are u using any sort of reservation with blood magic, I assume your precision like lv 1 its being reserved in a blood magic type of way.
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conundrumstash wrote:
"
gibouz wrote:
Hello :)
Can anyone explain me why i don't recover my hp (2951/2961) while leeching ?
https://youtu.be/IEpaCQimdjk if you want to see
thanks


Are u using any sort of reservation with blood magic, I assume your precision like lv 1 its being reserved in a blood magic type of way.



hm, yeah its lvl1 but i don't have blood magic, if yes i don't know where it will come from. I will check later. ty
Last edited by gibouz#5887 on Oct 8, 2020, 5:56:01 PM
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gibouz wrote:
Hello :)
Can anyone explain me why i don't recover my hp (2951/2961) while leeching ?
https://youtu.be/IEpaCQimdjk if you want to see
thanks


You are taking debuff from Her Embrace. Same goes with Blood Rage. But don't worry. Apparently, it still works with Damage on Full Life gem.
"
jeerinho wrote:
"
gibouz wrote:
Hello :)
Can anyone explain me why i don't recover my hp (2951/2961) while leeching ?
https://youtu.be/IEpaCQimdjk if you want to see
thanks


You are taking debuff from Her Embrace. Same goes with Blood Rage. But don't worry. Apparently, it still works with Damage on Full Life gem.


uh ok, thanks for this ! I was wondering if damage on full life would stil lwork.
Hi, I have a question regarding linking both feeding frenzy and meatshield on skeletons. Since skeletons normally aggro anything in a wide range, would they still for example attack and have a chance to taunt if I a move far away? The only reason I want to link both at same time is for them to give me the feeding frenzy buff and act as a taunt mechanic at the same time againt bosses or when enemies get nar me since you can spawn them anywhere you want it's useful for drawing aggro from you or the rest of your minions and if they die is not a big issue. So my question is if they would still taunt and attack normally if I am far away.
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SingThisCorrosion wrote:
Hi, I have a question regarding linking both feeding frenzy and meatshield on skeletons. Since skeletons normally aggro anything in a wide range, would they still for example attack and have a chance to taunt if I a move far away? The only reason I want to link both at same time is for them to give me the feeding frenzy buff and act as a taunt mechanic at the same time againt bosses or when enemies get nar me since you can spawn them anywhere you want it's useful for drawing aggro from you or the rest of your minions and if they die is not a big issue. So my question is if they would still taunt and attack normally if I am far away.


Linking Feeding Frenzy + Meat Shield to any minion will cancel each other out. Whatever their default aggro range is is what they will have, and they will neither be aggressive nor defensive. Everything else the support gems do will remain.

Skeletons already have a further aggro range than FF grants and are naturally aggressive, so even if FF is linked to them they don’t benefit from the increased range stats, thus getting the dash bonus instead. With your setup they will definitely maintain the same range, but I can’t say 100% they will remain aggressive, though I believe they would.

You can also get minions have #% chance to taunt on hit from jewels, saving you an entire support gem. If you link FF to another minion (ie Golem), you still get the full damage bonus to skeletons, only losing the dash mechanic, too saving a support gem.

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