Mechanical Questions Thread

Previously on Bugbusters...

"
My another concern is the Desecrate spell. Here's the list of monsters that cannot be desecrated by some reason. It's not complete.

Armour Cruncher
Bringer of Souls
Knitted Horror
Towering Figment

Unlike others, Bringer of Souls affects the desecrate spell.
It's a monster that summons skeletons and looks like a necromancer, you can find it in the Fellshrine Ruins area of the Act 7. After killing it has no physical corpse, and has only visual one. You cannot detonate or raise from it.
When you're using Desecrate spell, often it doesn't create corpses in this area, but creates the poison cloud.

I did a bug report but it didn't get any attention. There are also some bug reports from the others related to that. Example: https://www.pathofexile.com/forum/view-thread/2084053


"
Support wrote:
Thanks for getting back to us.

It looks like one of our developers has commented on the bug report thread that they're looking into this issue now.

In regards to the Desecrate issue, there are some monsters that are "non-desecratable" as Mark has mentioned here: https://www.pathofexile.com/forum/view-thread/1831406/page/1

We do appreciate your feedback regarding this however. If you have any further questions about this, you could try asking in the Mechanics Thread, and Mark may be able to answer this for you.

You can find the thread here:
https://www.pathofexile.com/forum/view-thread/1676002



Hey, Mark_GGG,

Can I have your opinion about the Bringers of Souls?
Are they non-desecratable?
Is it ok that they affect the desecrate mechanics in the wrong way?
It is ok that they do not have "physical" corpses?

Are you interested in a list of the non-desecratable monsters that players can draw up?
"We prefer to leave up to the community to work out mechanics such as these" -GGG Support

"Muted 48 hours for spamming chat." -Nicholas_GGG (Dev)

This forum is useless for bug reporting if you're not a popular streamer or if it's not about MTX.
Last edited by Nyktalgin#1679 on Oct 11, 2018, 5:52:44 PM
Hello guys!
Can i have delve mod +% minions life and mod from essence +% minions life on a belt ? I mean both in same time.
Thanks in advance
Hey does anyone know if the "Gain an Endurance Charge every second if you've been Hit Recently" mod you can get on Precursor's Emblem stacks with the juggernaut ascendancy so that you get 2 charges a second?
Been busy building a wicht arc spec
Want to run 2 golems fire and lightning
I do not have any primordials, don't know how to get yet
How do I do it I have seen others run with 2
Please help
Thanks again



"
Mark_GGG wrote:
Hi

I'm Mark_GGG, and I know how PoE works. If you'd also like to, this thread is for you.

We're trying out something new as a way for people with mechanical questions to get answers. People can post mechanical questions in this thread, and every few days I'll come by and answer as many as I can. This is specifically for questions about game mechanics - I can't tell you why a balance change was made, whether something will get nerfed, or what option is "best" for a given build. So if you have questions like "Does X support Y?", "What order do A, B, and C happen in when I get hit?", or "Why do the calculations come out this way when I take this passive?", I can help. Questions like "What will the next league be?", "How do people level so fast?", or "What were you thinking when you nerfed X?" are off topic for this thread, and I'm not going to be answering them.

I'm not perfect, and some things I'll have to look up. It might take me longer to get an answer to your question than someone else's - please be patient in this case. I will be doing my best to answer every mechanical question asked in the thread, although this is on top of my other work, so again, please be patient in waiting for me to get to things. If you ask about announced, but unreleased content (such as unique items shown in previews before the patch that adds them to the game), please understand such things are not always final when shown, and not all the answers might exist yet.

This doesn't mean I won't still be replying in other parts of the forum, so don't feel you have to ask things here to get answers.

That's pretty much all I have to say, so let's get the questions rolling!

---

Here's a link to just the GGG posts in this thread, for people who just want to see answers.
"
LukinCool wrote:
Been busy building a wicht arc spec
Want to run 2 golems fire and lightning

If you make your Witch an Elementalist by doing the Lab you can increase her golem cap.
“Please understand that imposing strong negative views regarding our team on to other players when you are representing our most helpful forum posters is not appropriate.” — GGG 2022

----

I'm not 'Sarno' on Discord. I don't know who that is.
Hello guys,

Does darkess damage take mana-ES (from Eldritch Battery) into account?

Regards
Hi

About mana reservation

Somewhere i saw information about "ability" which gives:

1. no mana cost - something similar....
2. 40% mana reserved

I can't find this information again - what is it?

Thanks
Last edited by Staglaitor_#3917 on Oct 15, 2018, 7:03:24 AM
Hi,it's normal if i dropped an headhunter on a stronghold of the shaper in map tier 14 ?
"
HAIRCULS wrote:
Hi,it's normal if i dropped an headhunter on a stronghold of the shaper in map tier 14 ?

There's a chance for league specific uniques to drop, so you were very lucky, but yes, it's normal.
I just made a build that involves arc traps, and I decided to use a rare item with the shaper mod "Recover 3% of maximum energy shield on kill" But I don't recover any es when I kill an enemy with my arc traps, is this interaction supposed to be this way?

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