Mechanical Questions Thread
" Hmm, good question. I think yes, but iam not 100% sure. IGN: Toxic_Artillery
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" Thank you all for your answers. I think they should show the spell tag, and put an explanation regarding the missing spell damage scaling. ^^ Another question, why is vengeance unable to be supported by fortify ? I shall purify you in flame, noob of nightmare!
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" Simply because it would be just to easy than, and would make the use of such skills mendatory. Thats why fortify support gem only works with active skillgems that you use. " Yes it should. IGN: Toxic_Artillery
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flame totem range is 100
siege ballsita totem detection range is 80 then why have much larger range ingame the siege ballista totem? ty for the explaining |
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Dyadus
have "Enemies Chilled by you take 100% increased Burning Damage" and "Chill Enemies for 1 second on Hit with this Weapon when in Off Hand" wiki told increased Burning Damage effect only applies to enemies chilled directly by the player, notably not by the chilled ground effects my question is when i chill enemy by Dyadus (in Off Hand) but they are on chill ground is Dyadus increased Burning Damage effect works ? my old question |
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As far as I understand it, you can chill more than once, even though it does not stack (like bleed, the standard burn, freeze). If at least one chill is ticking on a monster, it is chilled. All chills are ticking at the same time. As long as at least one of the ticking chills is caused by the Dyadus in off hand, the moster takes 100% increased burning damage.
Btw. as far as know, the BURN does not even have to be caused by you... |
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I understand that things like critical strikes, accuracy, damage etc. are calculated when an attack or spell begins. If I throw an Ice Trap with the Cluster Trap support gem so that it throws four traps, is their critical hit chance calculated at the time the traps are thrown, or when the traps are triggered?
Do all four traps have the same critical roll (i.e. if one crits, they all crit) assuming no outside modifiers like Assassin's Mark are on the enemy? IRON MAN
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" ahhh that makes sense now. it explains why it has never happened to my summoners before. first time i do a bleed/poison (dot) type of summoner. |
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Does the shaper of desolation in the witch elementalist ascendancy provide conflux from a pure phys damage source?
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" Yes, or perhaps more precisely, conflux is not provided "from a... damage source" but provided from the ascendancy passive and "applies to" or "affects" pure physical damage (as well as chaos damage). When the passive says All Damage from Hits, they really mean All Damage! Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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