3.0 Dual Totem Crit Freeze Pulse Inquisitor

Updated viable in 3.0. Should be a bit better with first snow and buffed added cold daamge
WTB Map drops since 2013
What's the purpose of Greater Multiple Projectiles in the gloves with Arctic Armor and Temporal Chains?
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Krovven wrote:
What's the purpose of Greater Multiple Projectiles in the gloves with Arctic Armor and Temporal Chains?


I'm assuming he is just switching that with added cold depending on trash/boss.
I am having trouble viewing the life based variant of your skill tree, there seems to be a lot of unallocated passives and broken passive chains.
cool build
Last edited by malheiro#2400 on Aug 12, 2017, 10:46:22 AM
Is this T16 viable ?
Skill Tree seems to be missing some points? :) Going for this build right now, loving the concept, thanks for sharing.
For the ones that want the life tree https://pastebin.com/RTvr9C8Q

You can drop some crit nodes for the full Scion life, im doing fine at 65 HC
Hi,

I don't understand the use of the Lightning Golem and Flesh offering...

Both have no effect on our totem ? or... ?
I really don't understand :(



Why not using power charges with :

Orb of Storm - Power charge on critical
and two of the following :

- Increased Critical Strikes Support
- Arcane Surge Support
- Increased duration
- Increased Area of Effect Support

And if we swap 6 skill point we can enhance our Power charge easily with :
- 2 more power charge
- 54% power charge duration
- +4% spell damage per power charge.

=> A 200% Critical Strike Chance + 20% Spell dmg for just 6 nodes.

Maybe i'm wrong. I'm a new player so I'm not sure on how all the mechanics works.
(Cause i really don't understand the golem + flesh offering. ^^)
Last edited by Gixeo#7149 on Sep 3, 2017, 9:52:59 PM
Does using two first snow jewels provide any positive effects? Or better to just use a +life jewel?

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