Storm Caller

"
Rupenus wrote:
with really good jewels which has life% roll too(cough cough) staff version can match with dgger storm caller.

lvl 20 Storm call X-Y: 341–633
lvl 28 storm call X-Y: 704–1308

we can say staves simply provide 110% more damage with just +3 gems. thats something that dagger + shield cant do together with all those good modes. on top of that, you can get 25 cast speed on staves too. so dps wise, staves offer MUCH more X-Y damage than dagger + shield.

the problem is, game doesnt have proper crafted 6t1 staff for that.(ventor has an oldie one i remember) Life based storm caller has to be very jewel originated build i think, which shoulda get all the crit nodes/crit jewel affixes which is needed to get 80%ish crit. no ned to focus on %spell damage with staff variabt i think.

leg kaoms is another great thing that staff + life storm caller can (ab)use in standard league.

mobility is the problem with the staff builds. i can simply put my mines and since my range is better they have to come close and i can one shot them. thats their problem. they have to find something to handle such issue.

damagewise and raw endurance wise staff storm caller is better with right gear i think.


That's super right, i would like to see a standard match anyway
Haha rup. Yeah, very well put too!

Yeah I Will have life/crit/cast spd/red mana cost or res on all my jewels in sc. Looking to maybe 8 total if I can get a couple more levels
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Last edited by Ahfack#1969 on Apr 29, 2016, 8:11:25 PM
+3 staff isnt bis for the life build.. its +1 with blood magic roll so both builds use a lvl 26 gem (fully reserving ur mana to blasph/auras, no mana nodes/potions or mana gear is too good to pass up and worth a lot more than +2)

lightning warp is actually very nice now for mobility, i dont think caster staff builds have a problem with mobility

storm call naturally counters mines by destroying them and the build would use inc aoe gem vs miners and squishy 5-6k hp targets (the radius is half a screen)

es build obviously gets more damage and a higher crit than a life based one not just because of dagger+shield but because the tree offers more inc dmg and cast speed for an es build

the above mentioned things dont necessarily decide the victor of the match between es scall char and life staff scall char, but the 4k/hit tempest shield the es char has would completely wreck the staff char
Last edited by lapiz#7973 on Apr 30, 2016, 3:51:52 AM
+3 staff isnt bis for the life build, what im saying is a staff can provide same dps that dagger + shield can provide. staves have block too but with staves lack of block that a shield can provide is biggest weakness there is. and for semi deconstructive critism of yours, i must say that i like to encourage people in what they are doing, im not saying, ES build or Life build, whose dick is bigger and longer, staves provide different possibilites to storm call build and thats something one should really invest his currency on. we have to have some diversity here in pvp.

its easy for you to kill mines since daggers have whirling blades but lightning warp without investment(cast speed 150+) is not mobile enough to deal with mines. thats something im very sure about from matches i did with kallihun and ahfack. mine projectiles offscreen too as you know. just get 90+ movespeed and try to get one lucky offscreen mine shot. only ambusher daggers can deal with that i think(thats what i hope)

yes staves lack crit chance badly but they might have much better X-Y damage. still, i'd like to have more crit chance than X-Y damage as inquisitor for sure. im curious if its possible to get 80-85 crit chance with staves. that would be amazing. ahfack has to find a way to deal with mana cost problem.

talking about viability, what makes me curious asbout how you deal with EA or spark with this build. i'd like to see how your builds doing vs EA. after nerf, im doing very good vs inquisitor sparkers in pvp(i lost 2 matches out of 15 only vs head_high and sgssdf), that 30% nerf is not big but gave me enough room to deal with those b*stards.

i also think crit dagger is better than staff variant, but staves might have more chance versus life 11k-12k regen EA builds due to better X-Y damage and potions. the matchups where you have to facetank damage, leg kaoms + potions im sure will do better job.

"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus#5905 on Apr 30, 2016, 7:13:47 AM
Rup's on a roll, boys!

Again, well said, sir.

Yes diversity is important. I'd rather there be variants than just 1 build to rule them all (no gollum). Staff has pros and cons as Rup has stated, but I'm hoping that I can shine with some of our differences. If I achieve 80%crit with a Leg kaoms, 50% block pen, L28 Storm Call, and life pots, I'll be happy regardless if I can beat Lapiz. I'm not making my build to beat one person, I'm making it because I enjoy playing a certain way and I find ES to just be a huge mess (for me, I don't mean in general). I've been playing about 3.5yr and I just never could get into ES.

Yes, Tempest Shield is nice (obviously because everyone and their dog uses this stupid skill lol), but I'm hoping my 50% block pen/L28 Storm Call/80%Crit will help with this, as well as being able to outrange the tempest. There are a couple guys here in PSC that have actually made pretty good reflect builds, combining their tactics with tempest shield, of course. The easiest way for me to beat them is to keep distance bc stormcall can outrange tempest shield quite easily (but not their reflect damage).

I really don't have a huge problem with trappers so far. Yes, I die to them occasionally, but every now and then you lose at the game minesweeper ;). Also, since we're obviously in Trap of Exile: Ascendanc-easy, GGG wants anyone with 30c and the ability to throw something on the ground to be able to one-shot, so it can happen - no big deal.

In sarn, I just don't walk where the trappers have been - simple as that. How punk trappers in sarn kill me 99% of the time is when I'm fighting other people, and they just WB over, throw a couple traps right in our path, a quick lol, then wb away.

And I am using a 0q L19 Lightning warp with FC/Rapid Decay/Less Duration, and not only is it fast as fuck, it's powerful as well thanks to my dmg scaling/Less dur gem/and can freeze thanks to Call of Brotherhood. If someone is right on top of me, I can call my sc's in where we are, LW away, and if timed just right the SC/LW will hit all at the same time, fitting in even a little more damage versus the regen builds have proven to be helpful. Also this helps with the CWDT/Flame dash boys that land on top of me, storm call-lw-storm call-lw about 2-3 times usually gets even the tankier ones.
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Last edited by Ahfack#1969 on Apr 30, 2016, 7:40:53 AM
I must say that life base storm call+staff is a different kind of style atleast, come on, ppl don't need Lapiz to build a stormcaller ES, there are many ppl with these builds already and not because of Lapiz, about dalb3, he did an original build, so i would say.. Dalb3 - Lapiz 1-0 :P...
Thanks for the kind words haha not meaning to hijack homeboy's thread doe

"
lapiz wrote:
+3 staff isnt bis for the life build.. its +1 with blood magic roll


Lapiz, I thought about bm on staff and I think I really want to make block pen work if it's possible because block is extremely effective against storm call, especially since ascendancy. I guess I just have to see the mana cost myself and make the decision then. I could always just recraft my staff or get a +1/light dmg one that's cleanable
🎆🎆 www.youtube.com/c/Ahfack
🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es
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Last edited by Ahfack#1969 on Apr 30, 2016, 12:39:07 PM
Lapiz swap multi on dagger for IAS? or dont need the whirling speed?

Also
trade 7 points for an additional rumis flask?
Last edited by Lordsidro#6913 on May 2, 2016, 12:40:49 AM
Diversity is cool I dont disagree. Just this particular matchup is decided just because of tempest shield.

Lets get one thing straight though. Staves simply do not have more damage. They just don't. ES version has a higher x-y damage and higher crit chance. Only thing life builds have going on for them is the possibility to use life potions, which of course is a nice benefit.


"
Rupenus wrote:
its easy for you to kill mines since daggers have whirling blades but lightning warp without investment(cast speed 150+) is not mobile enough to deal with mines


Lightning warp has nothing to do with dealing mines.. Lightning warp is actually so good I'm considering swapping my whirling blades entirely to lightning warp (mainly because its almost as fast and additionally goes over obstacles)


"
Rupenus wrote:
talking about viability, what makes me curious asbout how you deal with EA or spark with this build. i'd like to see how your builds doing vs EA. after nerf, im doing very good vs inquisitor sparkers in pvp(i lost 2 matches out of 15 only vs head_high and sgssdf), that 30% nerf is not big but gave me enough room to deal with those b*stards.


There arent any actually invested sparkers at the moment.. Fyndel or sidro might have one soon though if they put some time into it. Anyhow, I doubt you can beat a proper spark with another ES build (I dont consider useless aegis tanks actual characters).

Lib is the only good EA atm but she doesnt play so yeah.. Im fairly sure she would beat any inq caster though, at least if given time to properly set up counters.


"
Lordsidro wrote:
Lapiz swap multi on dagger for IAS? or dont need the whirling speed?

Also
trade 7 points for an additional rumis flask?


No and no, there are plenty of rumi charges already and lightning warp is probably better than whirling blades anyhow


"
dalb3 wrote:
Lapiz, I thought about bm on staff and I think I really want to make block pen work if it's possible because block is extremely effective against storm call, especially since ascendancy. I guess I just have to see the mana cost myself and make the decision then. I could always just recraft my staff or get a +1/light dmg one that's cleanable


Well block pen is extremely situational. Staves have too many good prefixes so I doubt it will ever be worth it to use block pen in a stable setup. Ideally you might want a swap item with 100%+ spell dmg, blockpen, bloodmagic
Last edited by lapiz#7973 on May 3, 2016, 3:47:32 AM
Hey lapiz, cool build !

The gear looks good and optimal for it as CI, well done.

However your tree could receive quite a few adjustments to make your build a lot better, you have wasted nodes and paths to get minimal boosts..

I'll let you take a look at the spread sheet i did using poe.db skill tree and copying the stats after comparing mine vs yours.

I will let you figure it out ! ;)

( In quick words you are basically losing a lot of damage and speed for that extra crit chance and energy shield. )

Loss :
75% crit chance ( ~ 5% on stats )
Attack speed ( use lw... )
34% es and 40 flat es, ( ~ 1k ? maybe less )

Gains:
46% Lightning damage
35% Cast speed
90% Critical strike multiplier


Huge speed and damage gains in exchange of ES and crit chance, 80% crit should be plenty, with nowadays echo, how easy it is to build pcharges there should be no problem at all. Remember we were used to ~40 ish crit chance back when crit chance gem was shit ? yet it was still enough to keep crit casters in t1 builds.

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Last edited by hauntworld1#6496 on May 3, 2016, 9:00:30 AM

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