Winterheart, Event 45: Arctic Boss Kill
" Well, when the frost clouds are stacked over a large portion of the way you need to go, both forward and behind and they do around 500dps with 75% cold ress, it is not as easy as it might seem. |
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Died to MR Evil in cruel, there were 10+ clouds :) Death was almost instant with 1.5k life
Real fun race, but the fps was so shitty when there were too many clouds on the ground :( |
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yes more laggy stuff pls!
my english sux.
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Damn, Kaom's fight was insane. Brought him down to ~15% when I RIB'd.
Let's say his arena is 75% covered by dem opie opie clouds D: But I really enjoyed this race. Wish we could have a 20 dankboxes + HH 3-day temp league before Ascendancy hits ;) Thanks for this, GGG. |
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Died to dom because my keyboard randomly decided to stop working, so no access to flask and portal scrolls = rip.
It was ok overall, those ice thingys did some nasty damage act3 onwards, overall though still way easier than the blamt 24h race (or whatever that was last season)imo |
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This could have been a very nice competitive event.
Sadly, because of the poor time slot choice and the fact that it's 24 hours long BUT NOT ASYNCHRONOUS it becomes pure point masturbation for the presumed 90% of players who cannot start at this time. If only it would have been throughout the whole weekend and time would be counted from first character created in the league it would have been a glorious competition throughout the world to get a nice malachai time. I will just play this tonight sometime and stop the time and practice for future events. On another note I am very happy with the diversity in races and timeslots that this season provides. Keep up keeping up the good work and further improving upon future race seasons! twitch.tv/catmasterOP
twitter.com/catmasterOP youtube.com/catmasterOP Playing since Nov'14 just before Bloodlines/Torment release, livestream since 2018, hosting Fated Connections PoE Community Podcast with BalorMage. I look forward to providing a lot more quality content in the future to come :3 |
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Got to act 3 town and decided to stop doing this race. There is a reason why I never run chilled ground map mods.
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I find it stupid that the circles do so much damage. Like I literally have to only watch out for insta-rip slams and the circles. Everything else does like no damage.
Malachai was easier than navigating some of the narrow pathways in kaom/daresso area Last edited by D_bak#4603 on Feb 5, 2016, 11:26:39 AM
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" Were they actually cold damage? It seemed more like a DOT, like Dom's Blood Rain, with a different skin. Cold res didn't seem to do much, if anything.. =0[.]o= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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The race was fun for a while, but it got boring in act 4, because there are too many ice clouds, which deal too much damage. In act 4 the race is more about avoiding ice clouds than actual racing. And the clouds seem to create fps issues. :(
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