0.9.5 Patch Notes
" This was fixed because it broke the armour system and was unfair on Strength characters. Lead Developer. Follow us on: [url url="http://www.twitter.com/pathofexile"]Twitter[/url] | [url url="http://www.youtube.com/grindinggear"]YouTube[/url] | [url url="http://www.facebook.com/pathofexile"]Facebook[/url] | Contact [url url="http://www.pathofexile.com/support"]Support[/url] if you need help!
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" Ermmm... removing the monster damage bonus per player makes it easier for groups... so that'd make it more worthwhile to group up, especially in hardcore. IGN: Jerk, Princess http://orbswap.info - the easy way to trade currency Last edited by taekvideo#0697 on Dec 22, 2011, 4:27:04 PM
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" Didn't Endurance Charges/Lifeleach already break the armor system? /trollface |
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unable to connect to patching server ahhh sign xD
BlackKeysus - 73 Witch ( Legacy )
BlackHammer - 56 Marauder ( Legacy ) CtrlAltDelete - 15 ( HC) R.I.P xD Greetings from Switzerland |
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We're fixing it.
Lead Developer. Follow us on: [url url="http://www.twitter.com/pathofexile"]Twitter[/url] | [url url="http://www.youtube.com/grindinggear"]YouTube[/url] | [url url="http://www.facebook.com/pathofexile"]Facebook[/url] | Contact [url url="http://www.pathofexile.com/support"]Support[/url] if you need help!
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ahh i think update xD
/e uh working now! /e damn can't wait 30% xD BlackKeysus - 73 Witch ( Legacy ) BlackHammer - 56 Marauder ( Legacy ) CtrlAltDelete - 15 ( HC) R.I.P xD Greetings from Switzerland Last edited by cannap#4378 on Dec 22, 2011, 5:15:49 PM
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" So what happens if you get 100%? You stun every hit no matter how little damage you do? |
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Loving the new orb graphics!
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" Feels like you really dont want us to use flasks anymore, whole flask thingy feels horrible right now. Gamespeed just dropped 500% PainHammer (templar) - 18 LEGACY MsPain (witch) - 23 LEGACY MokkaJorma (duelist) - 37 LEGACY HaveALittleFaith (ranger) - 38 LEGACY NoGodsNoMasters (marauder) - 64 LEGACY Last edited by BarbaQ#4356 on Dec 23, 2011, 4:36:23 AM
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" Try to be objective, and you can get the point. This is what meant to be the flasks are. Plus, recovery time could be dropped slightly when you get hit in combat, thus making us play more strategically, and not mindless non-stop clicking to monsters. GGG heading in the true way in flask system in this patch. "This is too good for you, very powerful ! You want - You take" Last edited by BrecMadak#3812 on Dec 23, 2011, 7:17:25 AM
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