(3.9) CI 9.7k ES/Eva/Block Hybrid Flicker Strike/ Blade Flurry Trickster BUFFED
I got 1 atziri's splendour 6l and i use flicker strike, melee splash, melee physical, melee physical damage on full life, multistrike, increased critical damage. All of this gems have 20% quality
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@leduy2312
What is your chance to hit? Missing on Ring/ Amulet, so that's a thing. No Double Curse Ring. Stage 3 means Crit. Chance gem in 6l and Crit. Multi Jewels in the Passive tree. For that you are missing some Jewel Sockets. I can't see what type of Jewels you currently have. But for Stage 3 you musst have at least 2 Crit. Multi Rolls on them to get the DPS. Stick to the Stage 2 Variant/Tree until you have the required Items |
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ty very much :D. BTW i have a question. flicker strike need frenzy charges but why u didn't take frenzy charges in the skill tree ??
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@leduy2312
I don't need more |
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Flicker need sustain Frenzy Charge more than Frenzy Maximum
What do u think about new patch ps. it's really fun when i can Flicker Flowly xD Last edited by ShuraSarisse#5822 on Mar 1, 2017, 4:50:05 AM
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Just went through the Patch nodes.
So the Base DPS will be increased for all 1 Handers? ALL? That's a buff ok 10% less Crit. chance is nothing. Local Added Phys. Damage will be increased by 10% and can be obtained by using a Divine orb. Yeah nice move. I can't divine a Mirrored Weapon. Well a buff for all the guys and have a non mirrored Dagger Last edited by Toma_Hawk#1634 on Mar 1, 2017, 5:09:38 AM
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Vaal Discipline has been changed to no longer provide any bonus energy shield.
do u think this make CI user in trouble ? especially low lv and low gear do u have solution with this ? |
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@ChaosFlicker
We still got the massive regen out of it. I barely used it. And since this is a Evasion and Energy Shield build, we should have less problems compared to pure es builds. PASSIVE TREE UPDATE 2.6 Ok, i just went through the 2.6 Tree Dagger clusters has been reduced in Size to be more efficient (That's what GiGiGi said) Adjusted the tree and gained 9% attack speed and 10% crit. chance but lose 30% phys. dmg. Before the outcry starts, the patch nodes say that 1 Handed weapons will get their Base Values increased, so that should count for Daggers too. So yeah let's wait what will come with 2.6 What is really weird though, is that the From the Shadows Dagger Cluster is on the Side of the Ranger, while the Claw Cluster near Shadow. In addition there is a generic Phys. Cluster above it. In addition to the Position of the great Claw cluster on the other line. Claw builds will save at least 2 Passive points. I think that is a bit odd.
2.6 Tree
http://poeplanner.com/AAYAAQcmAACBBX0FtQ_EEHsRLxFQEZYV1xXtFqoWvxqNG60i6iL0JP0qCyo4KwosvyzhNbk31DqtO3w90T3iRwZI7klRSbFRR1IpVL1V4FZjVvVYWlsmXEBd8l9qYqxqjGwIbAtsjG0ZbWxvhHBScFZ1_XiuexR943_Gf_uEb4TFhq6MC42_joqP-pMnlLiVzJaLl9CaE5smm7WhL6KjotmkeKcrrGaw2LGztMW1SLjKuT6-Or6KwcXB1cLswzrIFNDQ037UQtW518_Ydtlb2xrbbtvU2-fe-OLV51TndOjW62PsGOyw7T_tQe-I8NXxivVv-Tf5Y_8c_94JIEyDcNR0gYCzkUejo_mkAAAAAAA=
Last edited by Toma_Hawk#1634 on Mar 2, 2017, 7:00:47 PM
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I really like Herald + Cursed on Hit + 2 Cursed mechanic
can i use it with other build ? as long as i always make critical. |
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" Sure |
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