[2.3] Explosive Arrow Build - Uber viable - 100 hc/sc proof - Scion, Witch, Duelist, Mara versions

I have one question. What armour should I use instead of Kaom's Heart?
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siergietow wrote:
I have one question. What armour should I use instead of Kaom's Heart?


Perhaps until you can get one you could get a belly, however Koam's is easily the best in slot.
Ya, Belly of the Beast or Carcass Jack are fine until Kaom's. Rocking Carcass Jack myself for now. Was wondering how you all felt about
as a decent option? Lack of life/less res makes things more difficult I know, but it lets you drop blood rage if you are using zerk/raider, allowing much more life regen. Also the power charges could help with keeping EO up more consistently. Extra proj speed and damage never hurts either, especially if you run slower proj.

Another unique to consider is the Winds of Change gloves. Gotta make sure your resists are squared away but up to 50% increased proj damage, decent life and proj speed all seem pretty nice for this build.
Last edited by Scofftastic on Mar 26, 2016, 12:46:10 PM
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Scofftastic wrote:
Ya, Belly of the Beast or Carcass Jack are fine until Kaom's. Rocking Carcass Jack myself for now. Was wondering how you all felt about
as a decent option? Lack of life/less res makes things more difficult I know, but it lets you drop blood rage if you are using zerk/raider, allowing much more life regen. Also the power charges could help with keeping EO up more consistently. Extra proj speed and damage never hurts either, especially if you run slower proj.


I don't think it's that great, I'd rather use my amu for the needed stats so I can use other items in different slots.

Power charges won't help much, even less with EO. Frenzy you get enough from raider (though I also use blood dance). Projectile speed is garbage.

Using two of these now:
Last edited by foojin on Mar 26, 2016, 12:49:13 PM
Well power charges help a lot with the low crit chance on Quill Rain, helping proc EO more consistently. It turns 5% into 12.5% at 3 charges. It could also let you drop blood dance in favor of stat boots to help make up the difference.

I guess it would come down to how much up time EO has without extra help, which I don't have enough experience with the build yet to say. If it's not an issue, then ya, the amulet isn't worth it.

I agree proj speed isn't important. Nice Ventor's btw.
Last edited by Scofftastic on Mar 26, 2016, 2:10:40 PM
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Scofftastic wrote:
Well power charges help a lot with the low crit chance on Quill Rain, helping proc EO more consistently. It turns 5% into 12.5% at 3 charges. It could also let you drop blood dance in favor of stat boots to help make up the difference.

I guess it would come down to how much up time EO has without extra help, which I don't have enough experience with the build yet to say. If it's not an issue, then ya, the amulet isn't worth it.

I agree proj speed isn't important. Nice Ventor's btw.


Only using ice golem tend make EO more or less up all the time, it also buff our chance to hit.

Just recently got the ice golem enchant (100% more effect) and i'm considering keeping it, i get around 10% extra chance to hit and 8% crit chance, at that point i have 100% uptime easily.
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malarix1222 wrote:
1. For mapping it's great against a lot of single target enemies simply because the explosions will all hit at the same time after stacking tons of arrows on a pack, so if a rare is in a pack of mobs (which it usually is) it will just get blown up in a single explosion after applying 2-3 volleys of arrows. You're right in assuming that on bosses which usually have no mobs around (Izaro/Atziri) you can switch out to something like concentrated effect instead of increased aoe for more ST damage. In my experience GMP is still nice to have in just because it mostly eliminates the need to actually aim.

2. The point is to use it with curse on hit so you can apply a curse (flammability) to mobs. The reference to hitting mobs in the back is that using Frenzy + CoH + GMP + (curse) can't hit mobs in the back because they won't pierce or chain. Damage plays no part in using this skill setup; it's just to curse mobs.

3. Anecdote time! So I switched to BM at like level 40 right before fighting Malachai. I would NOT recommend doing it this early. I couldn't keep my health up at all and had to constantly spam flasks just to not kill myself. I'd say wait until around level 55-ish, when it's best to switch to EA anyway for reasons like availability of decent gear and having higher leveled gems. Switch to it basically whenever you think you can sustain the mana (health) cost of using it around 3-4 times a second and still have a little bit of regen to get some extra health back. A stone golem helps with this early on, I'd recommend it.

Nope, not at all in my experience. Of course it will help some with damage as you'll get the burn going after a big explosion of damage, so it is significant. However, it's not at all needed and it just some nice gravy on top of the already delicious meat of the build's damage. More important than having the gem at 20% quality is having it at level 20, as the extra base damage makes an absolutely unreal difference.


Great responses. Thank you for your time. :D
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1nfest wrote:
Just recently got the ice golem enchant (100% more effect) and i'm considering keeping it, i get around 10% extra chance to hit and 8% crit chance, at that point i have 100% uptime easily.


Ooh that is a nice enchant. Hopefully I can farm that or the boot enchant that gives you crit chance if you haven't crit recently.
Most people in here are linking Kaoms as their armor.. makes me think its dropping like candy!

Are most of you trading for it?
I feel so poor.. using a Tabula.
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xodrul wrote:
Most people in here are linking Kaoms as their armor.. makes me think its dropping like candy!

Are most of you trading for it?
I feel so poor.. using a Tabula.

Most probably trade for it, it is only like 2ex on PSC.


I got a question about Elemental Overload. Is it really worth it? I am doing a Duelist Champion and already love the damage in T12. Don't want to get acc from gear or use ice golem. Below is my current skill tree at 95, will have to change it around a bit to get EO.

https://www.pathofexile.com/passive-skill-tree/AAAABAQDAAHcA3UEswUtBg4J9gthDjwUIBRxFm8YVhiRGjgabCSqJbwnLyftKPouUzWSNuk6UjwFPC09_EGHQzFG10d-U7tYY1h3WfNfBF85Xz9j_WVNZlRmnmhlaHRo8mvUbztxhXIPcql07XXLdqx343gNeWh65nvUfNmCB4KbgseDX4PMhJSE2YlxivCMz41-kFWRK5RvmK2aO5stna6f36IAqW6qzayqr2ywq7Xytz63tryfvTa-p7_VwBrAZsEExFjEgsT2xq7PftR82L3ZfNpi2sHbT9-_4MPjauoY6mLsXO8O73zwH_Pd9kj3Mvjr-ej60v4K
Last edited by deadmeat9 on Mar 26, 2016, 4:31:47 PM

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