Enhancing Poison
Does this mean another re-spec?
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finally!!! ive been waiting for this for a long long time!!! yay!!!
VS + splash viable end-game now?? |
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Interesting. I like it :)
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Looking forward to this.
IGN: TaylorSwiftVEVO
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" I assume the same is the case for the poison trap used by Undying Alchemists? ;_; Edit: Also, the placement of that cluster makes me even more eager for Selfless Leadership to be re-added. My supporter items: Victario's Charity and The Forsaken Last edited by Mokihiki on Oct 18, 2015, 10:17:52 PM
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Snakebite -3 frenzy charge incoming
"ran out of high teir maps to leave on the ground - people kept taking the higher teirs" - Da Pagionator
https://www.youtube.com/watch?v=T31clJn_oNQ |
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Seems like good news overall. Nice to see Melee Splash is getting some love too, please make it not garbage.
177 Last edited by toyotatundra on Oct 18, 2015, 10:16:13 PM
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First: woo hoo! I always wanted to make a poison based Shadow. I had to conform with Reave last time given that I couldn't make Viper Strike work...I'll rebuild it some day. I wish ES/EV was considered too. It's not really viable.
" How are you modifying it? Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 | |
Buffing melee splash? Srs getting an accidental buff it seems.
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"We're currently looking at boosting the base aoe and reducing the damage penalties on Melee Splash in general (Which does have a doubled effect on Degen). The aim is to bring some of the single-target skills, possibly including Viper Strike, more into the end-game meta. There are a handful of limitations, so they may never surpass some player favourites, but there will be new things to try out! Balance & Design Last edited by Rory on Oct 18, 2015, 10:28:48 PM
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