Item Quantity
The Gem only applies to Hits made by the linked Skill; Damage over Time does not Hit.
| |
any more new concerning the "die by degeneration" and "this gem" ?
I use poison arrow and this gem.... the cloud does not trigger the "additionnal bonus" could you confirm again please. Also I want to be sure about this support gem mechanics - if i use lightning arrow ... are the "chained" mobs killed are count as killed by me and I get the bonus ? - poison arrow cloud ? - fire trap "burning patch" not the "first hit bomb" - explosive arrow explosion AOE etc... could we get more information please Onslaught.
| |
Damage does trigger the Gem, Damage over Time does not. So, in order: yes/no/no/yes.
| |
Make this gem uncolored with no stat requirement. It makes very little sense for something that is related only to drops that is universally useful to be related to a specific stat.
| |
If I have IQ 0 and use skill to last hit with this gem it will +40
Then if we have party of 3 IQ will be +140 of 5 +240 So it will lose effectivness with increasing number of players, correct? | |
" It's not exactly like that because the IIQ bonus for ppl in party is multiplicative with your base chance to have a loot drop when killing something, as well as your your bonus IIQ. So you have to consider both when calculating equivalent +IIQ. Lets go over a few of your scenarios and compare drop rate to find equivalent +IIQ Solo player with no IIQ: 100% drop rate --> +0% IIQ Solo player with +40% IIQ: 140% drop rate --> +40% IIQ Party of 3 with 0 IIQ: 200% drop rate --> +100% IIQ Party of 3 with +40% IIQ: 280% drop rate --> +180% IIQ Party of 5 with 0 IIQ: 300% drop rate --> +200% IIQ Party of 5 with +40% IIQ: 420% drop rate --> +320% IIQ edit: hmm tried to format this in nice columns but the forums don't like extra spaces. Last edited by Thalandor on Jun 28, 2013, 1:05:58 PM
| |
" ^Bump Any news on when this will be addressed? (I can see why having the gem activate "every time" the skill is used might end up being an issue). Is there not a way to "tie together" the degen effect with the skill used? ex: If you used fire trap with IQ/IR gem, the degen patch is affected by said gems. And if you use a Fire trap WITHOUT the IQ/IR gem then THAT patch isn't affected...? |
|
Does this game works normal on maps? I read somewhere that items with quantity bonus don't work on maps - just map bonus. How is it with this gem?
| |
" A year ago, promised to fix it, and all the way ... ((( |
|
Does Item Quantity/Rarity also work with Infernal Blow on mobs killed by an exploding monster (similar to Minion Instability or Explosive Arrow)?
|