[3.3] TheAmigoShotz! -Lifebased Windripper Raider! Insane Clearspeed + Deathless Shaper!

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AkashaMoka wrote:
List of gloves, shows just the unique ones. Any other gloves or XD? It's very useless seeing no other gloves as an option.


yes rare ones work too, i just dont have that atm :)
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
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paf481 wrote:
Sorry if this has been answered already but I'm having a hard time seeing how mana is sustained while running HoI/Wrath. I'm using Thief's Torment for the life/mana on hit, but with 75% mana reserved, I can only use one shot of Tornado Shot before being out of mana. Basically my attack speed is limited by my mana pool. I don't see any gear/passives that help with mana regen/leech except the one node near Iron Reflexes. I'm loving the build except for the mana issues, any suggestions?


This is also something i have also noticed and feel like its needed more of an explanation on how mana is maintained. Throughout leveling i noticed the same things, once you get to endgame you can sustain mana in pack clearing using "Curse on hit + herald of ice + Assassins mark" however, when it comes to single target you simply dont have enough mana to sustain barrage or even tornado shot for more than 2 casts.
I dont understand using weapon swap for bosses is so rare in this game. We are already spending 100's exalts on a build wouldnt it be better if we were to use something that will Boost our clear speed even further instead of a 6link where we will use it only for bosses?
Can I use life helm over ES? Or is it based on your preference on what you prefer? Just curious before I head into this build in the league.
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AkashaMoka wrote:
Can I use life helm over ES? Or is it based on your preference on what you prefer? Just curious before I head into this build in the league.


yes life is better than es :)
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
"
AliceLexi wrote:
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paf481 wrote:
Sorry if this has been answered already but I'm having a hard time seeing how mana is sustained while running HoI/Wrath. I'm using Thief's Torment for the life/mana on hit, but with 75% mana reserved, I can only use one shot of Tornado Shot before being out of mana. Basically my attack speed is limited by my mana pool. I don't see any gear/passives that help with mana regen/leech except the one node near Iron Reflexes. I'm loving the build except for the mana issues, any suggestions?


This is also something i have also noticed and feel like its needed more of an explanation on how mana is maintained. Throughout leveling i noticed the same things, once you get to endgame you can sustain mana in pack clearing using "Curse on hit + herald of ice + Assassins mark" however, when it comes to single target you simply dont have enough mana to sustain barrage or even tornado shot for more than 2 casts.


Hi guys, i'll try to look into it. When i played on std i was using a vinktar with leech, but it doesnt seem to have mana leech anymore.

Do you guys have any ideas of what we can do?

Thiefs torment could be good, but you also lose two ring slots.

Or else we will just have to pick up some mana leech nodes or use a mana flask sadly :/
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
Why can not you use Herald of Thunder instead of Wrath? It keeps mana less, and it loses a little damage
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Evgeni77712 wrote:
Why can not you use Herald of Thunder instead of Wrath? It keeps mana less, and it loses a little damage


You can use that :) i didnt say you cant bro
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
"
Evgeni77712 wrote:
Why can not you use Herald of Thunder instead of Wrath? It keeps mana less, and it loses a little damage


You can use that :) i didnt say you cant bro
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
"
TheAmigoBoyz wrote:
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AliceLexi wrote:
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paf481 wrote:
Sorry if this has been answered already but I'm having a hard time seeing how mana is sustained while running HoI/Wrath. I'm using Thief's Torment for the life/mana on hit, but with 75% mana reserved, I can only use one shot of Tornado Shot before being out of mana. Basically my attack speed is limited by my mana pool. I don't see any gear/passives that help with mana regen/leech except the one node near Iron Reflexes. I'm loving the build except for the mana issues, any suggestions?


This is also something i have also noticed and feel like its needed more of an explanation on how mana is maintained. Throughout leveling i noticed the same things, once you get to endgame you can sustain mana in pack clearing using "Curse on hit + herald of ice + Assassins mark" however, when it comes to single target you simply dont have enough mana to sustain barrage or even tornado shot for more than 2 casts.


Hi guys, i'll try to look into it. When i played on std i was using a vinktar with leech, but it doesnt seem to have mana leech anymore.

Do you guys have any ideas of what we can do?

Thiefs torment could be good, but you also lose two ring slots.

Or else we will just have to pick up some mana leech nodes or use a mana flask sadly :/


Lioneye jewel and claw nodes on the right side of the tree. It also give lots of crit chance and multi, combine it with druidic rite.
Currently i have 950 mana, 250 u reserved (enlighten with wrath) and with 6l barrage (43 mana cost) and 5.5 attacks per second i dont have problems with mana.
Also alira reward helps with mana issjes a bit

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