[3.3] TheAmigoShotz! -Lifebased Windripper Raider! Insane Clearspeed + Deathless Shaper!

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UKNOWHOWIMROCKIN wrote:
The color coded upgrade leveling tree is a bit hard to understand. I've gotten through the green, yellow, and orange nodes but im lost on the red colored nodes. Is it dark red or bright red first?


bright ;) ill try to fix it
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
Oky thx for that, well started running shaped Spiders today and may be u'r right 6th map and doc drop.. first time shaped atlas tho not sure if im running it right after every 3rd map i need to invest 1 red 1 white and 3 yellow sextats.. feels it expecive ?
Hi, I've been levelling with this build and just got Rigwalds Quiver and some gear updates. However I got lucky earlier and accidentally 6l this Tempest

I was wondering if there's a way to go endgame with this item or if it's not viable and if I'm better off going for a 6l windripper which i can't afford at this point yet (i could afford a 5l tough). Could anyone do a quick gear check and tell me where to improve? Also got a spare 4l and I plan to go Kaoms ASAP. I'm looking for a solid map clearer with biscos, which can do Breaches on red maps. Happy about any advices.
Edit: I also have access to these for lategame:
Last edited by vanbetulla#4260 on Oct 26, 2017, 8:36:58 AM
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vanbetulla wrote:
Hi, I've been levelling with this build and just got Rigwalds Quiver and some gear updates. However I got lucky earlier and accidentally 6l this Tempest

I was wondering if there's a way to go endgame with this item or if it's not viable and if I'm better off going for a 6l windripper which i can't afford at this point yet (i could afford a 5l tough). Could anyone do a quick gear check and tell me where to improve? Also got a spare 4l and I plan to go Kaoms ASAP. I'm looking for a solid map clearer with biscos, which can do Breaches on red maps. Happy about any advices.
Edit: I also have access to these for lategame:


yes, you will just need to put in an increased crit strikes gem instead of one of the supports :)
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
Hey guys! I'm running a finder version of this build with MF gear for farming lower tier maps (like spider forest). Does anyone else run it too? I was hoping to get a look at other builds as well as the tree in the primer only goes up to 94 and doesn't have further discussion.

also what's the consensus on ice shot vs tornado shot? I'm leaning more towards tornado
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Polunarch wrote:
Hey guys! I'm running a finder version of this build with MF gear for farming lower tier maps (like spider forest). Does anyone else run it too? I was hoping to get a look at other builds as well as the tree in the primer only goes up to 94 and doesn't have further discussion.

also what's the consensus on ice shot vs tornado shot? I'm leaning more towards tornado


You mean a pathfinder version? if so, the tree should basicly be the same, cause they are all rangers.

But i would say that if you get fork + the Tornadoshot projectile enchant, tornadoshot will be FAR BETTER than IceShot ever will be. The fact that tornadoshot hits behind you is just too good!

I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
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TheAmigoBoyz wrote:


You mean a pathfinder version? if so, the tree should basicly be the same, cause they are all rangers.

But i would say that if you get fork + the Tornadoshot projectile enchant, tornadoshot will be FAR BETTER than IceShot ever will be. The fact that tornadoshot hits behind you is just too good!



Yeah meant the pathfinder version! I don't see a lot of it floating around but I feel like it would do a lot more damage. Also what do you think about the claw nodes and lioneye's fall? is it worth it? It's one of the differences between the pathfinder and raider trees in the primer. Sorry if it's a dumb question, i'm not really experienced with the trees yet and am unsure on how to go about it. :\

Thanks for the heads up about ice shot, PoB shows Ice Shot having a higher DPS, but yeah it feels like it clears better since the arrows bounce backwards
Last edited by Polunarch#0492 on Nov 6, 2017, 9:53:32 PM
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Polunarch wrote:
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TheAmigoBoyz wrote:


You mean a pathfinder version? if so, the tree should basicly be the same, cause they are all rangers.

But i would say that if you get fork + the Tornadoshot projectile enchant, tornadoshot will be FAR BETTER than IceShot ever will be. The fact that tornadoshot hits behind you is just too good!



Yeah meant the pathfinder version! I don't see a lot of it floating around but I feel like it would do a lot more damage. Also what do you think about the claw nodes and lioneye's fall? is it worth it? It's one of the differences between the pathfinder and raider trees in the primer. Sorry if it's a dumb question, i'm not really experienced with the trees yet and am unsure on how to go about it. :\

Thanks for the heads up about ice shot, PoB shows Ice Shot having a higher DPS, but yeah it feels like it clears better since the arrows bounce backwards


based on my testing i dont see how pathfinder is more damage, due to the massive bonus the frenzy charges are giving us (aswell as having htem up against bosses). But i could be wrong tho.
I make mirror tier items, I don't rlly play the actual game. Reddit hates me. I'm not cool.
Thoughts on the builds performance with the vaal pact changes? Without taking any other possible changes that may occur into account.
Current IGN: Hunt
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Noob wrote:
Thoughts on the builds performance with the vaal pact changes? Without taking any other possible changes that may occur into account.


There are so many ways to play without instant leech, it definitely is not going to be as bad as most people think. Probably around 90% of builds will survive and if we need to make a few tweaks to the trees here and there, it's no biggie.
Even now, you can leech tank nearly everything, without Vaal Pact. People are just too used to it, and do not like change.
Personally, I like the changes, it's what keeps me playing this game.
Literally, there are plenty of ways to prevent deaths to reflect and not 1 shot yourself off-screen, just have to invest a little and "try".
Last edited by Songweaver#4672 on Nov 22, 2017, 10:02:19 AM

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