(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™
" It's additive to all other sources of "increased damage" you have, like in your skilltree. If you have a lot damage in the tree, a rustic sash and a couple quality gems, you'll maybe already have 600% increased. Adding another 40% from the enchant gives you 640/600 = 6.7% more overall damage. (this is not 100% accurate as the enchant also increases elemental damage, but it's close enough) 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519 Last edited by Peterlerock#5171 on Sep 6, 2017, 3:15:32 PM
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" I would use neither. I used the BM gem since start of the league but a couple of days ago I realized I don't need it at all. The 25% mana I have not reserved is enough combined with the little leech I have from 1 node. If it doesn't work for you you could always pick 1-2 extra mana leech nodes IMO. |
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" Thank you for your help! I'm thinking about selling that helm and buying a Starforge... Prices are pretty high for that entchant (IF someone pays that!). Another question: How to play this build without bloodmagic (as Jugger)? If i would skill it on the tree, i would loose Haste Aura (not a big deal) and curse aura (Vulnerability = BIG DPS Lose). Sure could switch to low cast when damage taken - Vul ... Taking bloodmagic gem would be an extrem dps lose, or? Any tips here Sir :) |
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" It's not like you have to curse 100% of monsters all the time. " BM gem is shit. You're throwing away a gem link. I'm already throwing away links for inc Aoe and fortify for convenience, I'd never add another support to that list. BM passive was also shit in the past, but since 3.0, we got brutality and maim, so we can get away without Added fire, Hatred and Herald of Ash. It's still less overall DpS, but most of this elemental DpS was always "paper DpS", as a physical scaling build rarely uses any sort of resistance penetration. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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Thanks again.
So the passiv is the best option, right? Or is there another way? |
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" The "best way" is mana leech, neither bm passive nor bm gem. But I personally find the BM passive very convenient. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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" So you are suggesting a full physical cyclone with BM passive would be better? Currently i am running a 5L: Cyclone + fortify + added fire + melee physical + BM gem on a kitava feast. I linked hatred, arctic armour & herald of ash on level 2 enlighen, which leaves me just enough mana to cast bloodrage and warchief I had to drop ruthless for dmg reduction in fortify in t13-15 maps. So i can see that extra gem slot would be nice to have instead if BM gem. Greatly appreciate if anyone can review my char. I see bloodletting nodes (increased dmg with bleeding) seems like a great option to take though.. |
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" As i only got a 5l (Juggernaut btw) i did run the same with Hatred and Blasphemy - Vuln. I got way enough damage and played with ruthless instead of BM My advice: Buy a 6l ASAP - the damage boost (+leech) is great. Running now Cyclone + fortify + melee physical + Brutality + Ruthless + Maim for full physical and a cyclone kill everything just by moving by (even blue + rare packs with +XXX Life). Look at my char - hezman is imop realy great if you dont have a starforge |
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" How do get to this conclusion when I write things like... " " The BM keystone is not better. It offers neither efficiency nor DpS, but convenience: If you take it, you don't have to care about skill sustain at all. Map rolled "cannot regen life or mana"? Who cares. You misclicked/lagged or whatever and spinned through thin air? No problem. (I really hate it when this happens on a mana leech dependent build) I opted for the combination of Berserker, Vaal Pact, Brutality and BM keystone this league not because it is the strongest option, but because it is super easy to play. a) I'm a lazy player. That's why I also put fortify into my Cyclone and not on my Leap Slam, I couldn't be bothered keeping it up alternating between skills. Now I don't even have to turn on auras. I log in and immediately enter a map. ;) b) This combination trivializes map mods: There's now only 2 affixes I cannot do: No leech, phys reflect (if I don't swap gems). But these are the 2 mods nobody in their right mind would ever play on a phys based 2h Axe Cycloner. Everything else has little to no effect: "Players have elemental equilibrium" (something that nullifies Added fire+Hatred)? "Less regen" (screwing with life leech rates)? "Monsters have resists?" "Less Armour"? "Less dodge"? Give me all this juicy pack size! ;) ...but that doesn't mean it is the better choice. I'm allowed to not care about map mods because I have made a huge sacrifice before. In every scenario without such map mods, 1.5 auras + mana leech is strictly better. 3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
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I totaly agree with you! I'm lazy too and to be honest: DPS is high enough.
I will switch to BM keystone (with the 3 +% Life behind) when i own a Starforge. I'm already full physical - so i will only lose Haste. Movement speed from haste is nice to have and AS is on Starforge too (a bit lesser, but DPS will still increase heavily). Then i simple switch "Blasphemy - Vul" to "Vengance - Curse on Hit - Vul". Like you sad before: Against trash / blue / rare you dont need the curse and bosses will always hit you. So no DPS lose here AND 100% lazy :) |
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