(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™

Hello, ive read most of the guide (i guess), and i still dont have a clue about how you generate endurance charges. Can you shed a light?
Budget?

























































































I can't even.
So this build was really fun to play and fast but i just got oneshot in a tier 4 blue map in breach. Cyclone makes you stand on top of the mobs and one of the breach bosses that spawn from the hands shotgunnes with some frost skill, lvl 82 had 6k hp and died in less than a second. Would not recommend a close range melee build like this in hc breach, sc probably more fun. IMO
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broseidon07 wrote:
How is the slayer version of this build for:

* T15 mapping
* Uber Izaro

How is the survivability? Fast clears? I know this isnt for farming uber atziri but would just like to know how it functions in the rest of the game, compared to say...earthquake.


Slayer is the best Ascendancy for speed clearing maps; Juggernaut, and to a lesser extent Champion, are perhaps a bit tankier, but Slayers Culling passive is great for handling P3 Izaro.
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MrFrango wrote:
Hello, ive read most of the guide (i guess), and i still dont have a clue about how you generate endurance charges. Can you shed a light?


Warlords Mark, look at the gems section.
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RockDaSymphony wrote:
Budget?
(snip annoying spaces)
I can't even.


Not sure what you mean, the build requires absolutely no gear investment to get going, which is the typical definition of budget. While it can make use of higher end uniques (Disfavor, Starforge), it certainly doesn't need them.
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IAMAdog wrote:
So this build was really fun to play and fast but i just got oneshot in a tier 4 blue map in breach. Cyclone makes you stand on top of the mobs and one of the breach bosses that spawn from the hands shotgunnes with some frost skill, lvl 82 had 6k hp and died in less than a second. Would not recommend a close range melee build like this in hc breach, sc probably more fun. IMO


That applies to basically every melee build in the game. PoE is a rippy game, it's simply something you learn and adapt to.

You also don't typically want to sit directly on top of bosses, typically you want to circle around them. Increasing weapon range helps immensely.
Last edited by Archimtiros#3795 on Dec 5, 2016, 8:09:54 PM
what about new Axes choices? I know Hezmana's is good but what about Uul-Netol's Embrace? =) maybe kitava's?

I'm putting out a large update for the guide including additions of all new uniques that seems viable, obviously I cant test them all before Friday as many haven't been discovered yet and are incredibly hard to come by; but i'll update it whenever new info comes out after the Friday update.

Below are the uniques discovered that im interested in. Some good, some insane.


LightyGaming.com
Last edited by Lighty#2687 on Dec 6, 2016, 6:44:47 AM
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Lighty wrote:

I'm putting out a large update for the guide including additions of all new uniques that seems viable, obviously I cant test them all before Friday as many haven't been discovered yet and are incredibly hard to come by; but i'll update it whenever new info comes out after the Friday update.

Below are the uniques discovered that im interested in. Some good, some insane.




I just got a max rolled Kitavas Feast on Breach SC as raider. Hitting 104k DPS with a 5L and conc. Effect.

What are your thoughts so far?

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