[outdated] Caustic Arrow Solo Map MFer (20/300+)
@grimjack
Spoiler
" Yep, agreed. If my single target requires me to be pretty close to my target while casting a lot, I might need to go CI so that I can take hits. And if I go that route, I'd need to pick up some way to replenish mana since my planned blood magic solution wouldn't work. We'll see. This is all up in the air atm. For what it's worth, the successful Grand Spectrum builds I've seen (EA and Bobslop's LW/MO) seem to be prolif builds - not what I originally had in mind, but if that's what works, I'll figure out something. Too bad "The Taming" is so expensive - I might have tried prolif Incinerate otherwise. |
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Finally i make it, and now that build its nice, can farm t12 maps, not try t13-t15 because still dont drop it) But sometimes i can get oneshot. Thanks for that very nice build) |
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can you run uber lab with this build please ?
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" Yes. It is recommended to switch out the rings, and boots for more defensive options (life, resists and evasion/armour, life, resists, move speed). If you want to re-chrome, replacing IR with pierce, this is another option to help with damage output. |
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I ran 50 Uber labs and died twice, both due to silly mistakes. It does require a swap to survival gear.
Jul 27, 2011 - Sept 30, 2018.
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" Your survivability problem is your flasks. At least two of them should be Seething Hallowed Life Flasks. Seething means that life applies instantly and because of that you can spam them to rapidly recover health. These make a huge difference in being able to survive high damage encounters. Other than flasks your gear looks pretty good. Last edited by hankinsohl#1231 on Aug 4, 2016, 1:35:04 AM
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Gear 383/52
Spoiler
Passive Skill Hi. Clear T13- Maps all mods, and Т14-15 easy mode (not Core and Plaza) I want to try to use Gloves Vulnerability on Hit (SA(21)+GMP+LMP+FA) Advise pls. What an interesting setup Gems can be used for 6L Body Armor? I write through the Google translator. Please accept my apologies for the inaccuracy of the translation Last edited by Phillip_pirrup#4794 on Aug 8, 2016, 8:14:03 AM
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We are getting close to the end of the league, and previews have started for the 2.4.0 patch. The thread seems to be pretty quite at the moment too... so I think the time is now to start the list of potential updates/suggestions. Not sure how many changes will be happening to the passives, gems, or map mods that will effect the guide, but at least I can get these items on your change list early...
Housekeeping
I present more suggestions you are welcome to use or ignore
Gems & Links
--------------------------------------------------------------------------------------- - Gems & Links - Primary Skill:
What about before Ascending?
Before gaining Deadeye it is up to you if you want to run Increased Area of Effect or not. If you do decide to run AoE your gem links would be Caustic Arrow - Void Manipulation - Conc Effect - Increased AoE - Rapid Decay / Empower (5L) – IIR (6L). There are some situations where Empower should be used over Rapid Decay, and the explanation can be found in the FAQ.
What about if we're Shadow HC?
I won't bore you with the math, but because the Pierce gem will cover off the remaining 40-50% of that missing increased damage, it's actually better to use Pierce than it is one of either VM or RD if you're running the build from Shadow.
So your 6L will be (assuming you prefer AoE): CA - AoE - Conc - Void - Pierce (until Empower 3) - IIR. Otherwise, if you prefer the extra dps, then it's the same as it is with Scion (CA - Conc - Void - Rapid - Pierce (until Empower 3) - IIR. Curse Setup & Terrain Breaker:
Damage Boost & Utility
Why Blood Rage?
One of the more common questions asked in the thread is, "Why run Blood Rage if we're running a Frenzy - Curse on Hit - Vulnerability setup?"
Fact is, you'll only be cursing bosses and tankier monsters. This automates the frenzy generation and dramatically improves your clear speed. Auras
What about Purity?
While levelling, and especially before you're fully geared, you may want to run any of the Purity auras to help out with res balance. If so, drop Grace, and ensure you take Acrobatics.
Other Any other spare gem slots should be used to fit:
Gear Swap
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" If you are moving your curse on hit to a 4L, than I only have fringe suggestions for a 6L... You could go all in on your Cast when Damage Taken set up: CwDT - Increased Duration - Immortal Call - Molten Shell - Desecrate - Enduring/Rally Cry. Minions and Mobility: Mirror Arrow - Flame Golem - Faster Attacks - Faster Projectiles - Minion Life - (Minion Damage/Blink Arrow/Multi Projectiles). Not sure what else to suggest as my standard of finished on this character is having four 4L and the bow. |
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" I lied to myself) For some reason it seemed that I would gain Frenzy Charge every Hit. Including CA Now I understand that this is not the case, and my setup in Gloves (vuln hit) should be: Frenzy+GMP or use Blood Rage. The result is not exactly what I expected) Anyway thanks for your answer Last edited by Phillip_pirrup#4794 on Aug 8, 2016, 8:46:26 AM
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